Zdexby TheHolyOneZ
49,743 classes
Class

AddressablePrefabValueModel

: PrefabValueModel : ValueModel`1 : ObservableValue`1 : Object
Reloaded.DataModels.AddressablePrefabValueModel, Assembly-CSharp 0x0040 (64 B) inherited 0x0038 Assembly-CSharp.dll
0x00x0040

Members 1

OffsetSizeNameTypeFlagsDefault
0x08m_referenceAssetReferenceGameObjectPrivate—
Inherited from ValueModel`1 2
OffsetSizeNameTypeFlagsDefault
0x01m_isDisposedboolPrivate—
0x00290x07padding / unreflected
0x08m_displayStringstringPrivate—
Inherited from ObservableValue`1 4
OffsetSizeNameTypeFlagsDefault
0x08s_defaultEqualityComparerIEqualityComparer<UnityEngine.GameObject>Static+2 flags—
0x00080x08padding / unreflected
0x08m_modifiedTriggerable<Tekly.Common.Observables.Unit>Private—
0x08m_valueGameObject1 flags—
0x08m_observersObserverLinkedList<UnityEngine.GameObject>Private—

Functions 7

SignatureFlagsNativeParams
AssetReferenceGameObject get_Reference()Public+1 flags0x08
void set_Reference(AssetReferenceGameObject value)Public+1 flags0x08
void .ctor(AssetReferenceGameObject gameObjectReference)Public+1 flags0x08
void .ctor()Public+1 flags0x00
void LoadPrefabReference()Private0x00
void OnPrefabLoaded(const AsyncOperationHandle& handle)Private0x18
void OnDispose()2 flags0x00

Used by 1

types with a member, parameter or interface of this type