Zdexby TheHolyOneZ
49,743 classes
Class

StoreEntryData[]

: Array : Object
Reloaded.Data.StoreEntryData[], Assembly-CSharp 0x0020 (32 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 109

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , StoreEntryData )Public—0x08
ref StoreEntryData Address(int )Public—0x08
StoreEntryData Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, StoreEntryData item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(StoreEntryData item)1 flags0x08
StoreEntryData System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, StoreEntryData item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(StoreEntryData item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(StoreEntryData item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(StoreEntryData item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const StoreEntryData[]& array, int arrayIndex)1 flags0x08
IEnumerator<Reloaded.Data.StoreEntryData> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
StoreEntryData System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, ReloadedDataEntry item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(ReloadedDataEntry item)1 flags0x08
ReloadedDataEntry System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, ReloadedDataEntry item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(ReloadedDataEntry item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(ReloadedDataEntry item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(ReloadedDataEntry item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const ReloadedDataEntry[]& array, int arrayIndex)1 flags0x08
IEnumerator<Reloaded.Data.ReloadedDataEntry> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
ReloadedDataEntry System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, IComparable item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(IComparable item)1 flags0x08
IComparable System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, IComparable item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(IComparable item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(IComparable item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(IComparable item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const IComparable[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.IComparable> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
IComparable System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, ReloadedScriptableObject item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(ReloadedScriptableObject item)1 flags0x08
ReloadedScriptableObject System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, ReloadedScriptableObject item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(ReloadedScriptableObject item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(ReloadedScriptableObject item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(ReloadedScriptableObject item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const ReloadedScriptableObject[]& array, int arrayIndex)1 flags0x08
IEnumerator<Reloaded.Data.ReloadedScriptableObject> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
ReloadedScriptableObject System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, ScriptableObject item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(ScriptableObject item)1 flags0x08
ScriptableObject System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, ScriptableObject item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(ScriptableObject item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(ScriptableObject item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(ScriptableObject item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const ScriptableObject[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.ScriptableObject> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
ScriptableObject System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, Object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(Object item)1 flags0x08
Object System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, Object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(Object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(Object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(Object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const Object[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
Object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(object item)1 flags0x08
object System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04