| ColorMode get_usedColorMode() | Public+1 flags | | 0x04 |
| bool get_useColorFromAttachedLightSpot() | Private+1 flags | | 0x01 |
| bool get_useColorTemperatureFromAttachedLightSpot() | Private+1 flags | | 0x01 |
| float get_alphaInside() | Public+1 flags | | 0x04 |
| void set_alphaInside(float value) | Public+1 flags | | 0x04 |
| float get_alphaOutside() | Public+1 flags | | 0x04 |
| void set_alphaOutside(float value) | Public+1 flags | | 0x04 |
| float get_intensityGlobal() | Public+1 flags | | 0x04 |
| void set_intensityGlobal(float value) | Public+1 flags | | 0x04 |
| bool get_useIntensityFromAttachedLightSpot() | Public+1 flags | | 0x01 |
| void GetInsideAndOutsideIntensity(ref float& inside, ref float& outside) | Public | | 0x04 |
| bool get_useSpotAngleFromAttachedLightSpot() | Public+1 flags | | 0x01 |
| float get_coneAngle() | Public+1 flags | | 0x04 |
| float get_coneRadiusEnd() | Public+1 flags | | 0x04 |
| void set_coneRadiusEnd(float value) | Public+1 flags | | 0x04 |
| float get_coneVolume() | Public+1 flags | | 0x04 |
| float get_coneApexOffsetZ() | Public+1 flags | | 0x04 |
| Vector3 get_coneApexPositionLocal() | Public+1 flags | | 0x0C |
| Vector3 get_coneApexPositionGlobal() | Public+1 flags | | 0x0C |
| bool IsScalable() | Public+1 flags | | 0x01 |
| int get_geomSides() | Public+1 flags | | 0x04 |
| void set_geomSides(int value) | Public+1 flags | | 0x04 |
| int get_geomSegments() | Public+1 flags | | 0x04 |
| void set_geomSegments(int value) | Public+1 flags | | 0x04 |
| Vector3 get_skewingLocalForwardDirectionNormalized() | Public+1 flags | | 0x0C |
| bool get_canHaveMeshSkewing() | Public+1 flags | | 0x01 |
| bool get_hasMeshSkewing() | Public+1 flags | | 0x01 |
| Vector4 get_additionalClippingPlane() | Public+1 flags | | 0x10 |
| float get_attenuationLerpLinearQuad() | Public+1 flags | | 0x04 |
| float get_fadeStart() | Public+1 flags | | 0x04 |
| void set_fadeStart(float value) | Public+1 flags | | 0x04 |
| float get_fadeEnd() | Public+1 flags | | 0x04 |
| void set_fadeEnd(float value) | Public+1 flags | | 0x04 |
| bool get_fadeEndFromLight() | Public+1 flags | | 0x01 |
| void set_fadeEndFromLight(bool value) | Public+1 flags | | 0x01 |
| bool get_useFallOffEndFromAttachedLightSpot() | Public+1 flags | | 0x01 |
| float get_maxGeometryDistance() | Public+1 flags | | 0x04 |
| bool get_isNoiseEnabled() | Public+1 flags | | 0x01 |
| bool get_noiseEnabled() | Public+1 flags | | 0x01 |
| void set_noiseEnabled(bool value) | Public+1 flags | | 0x01 |
| float get_fadeOutBegin() | Public+1 flags | | 0x04 |
| void set_fadeOutBegin(float value) | Public+1 flags | | 0x04 |
| float get_fadeOutEnd() | Public+1 flags | | 0x04 |
| void set_fadeOutEnd(float value) | Public+1 flags | | 0x04 |
| bool get_isFadeOutEnabled() | Public+1 flags | | 0x01 |
| bool get_isTilted() | Public+1 flags | | 0x01 |
| int get_sortingLayerID() | Public+1 flags | | 0x04 |
| void set_sortingLayerID(int value) | Public+1 flags | | 0x04 |
| string get_sortingLayerName() | Public+1 flags | | 0x08 |
| void set_sortingLayerName(const string& value) | Public+1 flags | | 0x08 |
| int get_sortingOrder() | Public+1 flags | | 0x04 |
| void set_sortingOrder(int value) | Public+1 flags | | 0x04 |
| bool get_trackChangesDuringPlaytime() | Public+1 flags | | 0x01 |
| void set_trackChangesDuringPlaytime(bool value) | Public+1 flags | | 0x01 |
| bool get_isCurrentlyTrackingChanges() | Public+1 flags | | 0x01 |
| BeamGeometryAbstractBase GetBeamGeometry() | Public+1 flags | | 0x08 |
| void SetBeamGeometryNull() | 2 flags | | 0x00 |
| int get_blendingModeAsInt() | Public+1 flags | | 0x04 |
| Quaternion get_beamInternalLocalRotation() | Public+1 flags | | 0x10 |
| Vector3 get_beamLocalForward() | Public+1 flags | | 0x0C |
| Vector3 get_beamGlobalForward() | Public+1 flags | | 0x0C |
| Vector3 GetLossyScale() | Public+1 flags | | 0x0C |
| float get_raycastDistance() | Public+1 flags | | 0x04 |
| Vector3 ComputeRaycastGlobalVector(const Vector3& localVec) | Private | | 0x0C |
| Vector3 get_raycastGlobalForward() | Public+1 flags | | 0x0C |
| Vector3 get_raycastGlobalUp() | Public+1 flags | | 0x0C |
| Vector3 get_raycastGlobalRight() | Public+1 flags | | 0x0C |
| DynamicOcclusion get__INTERNAL_DynamicOcclusionMode() | Public+1 flags | | 0x04 |
| void set__INTERNAL_DynamicOcclusionMode(const DynamicOcclusion& value) | Public+1 flags | | 0x04 |
| DynamicOcclusion get__INTERNAL_DynamicOcclusionMode_Runtime() | Public+1 flags | | 0x04 |
| void _INTERNAL_SetDynamicOcclusionCallback(const string& shaderKeyword, Callback cb) | Public | | 0x08 |
| void add_onWillCameraRenderThisBeam(OnWillCameraRenderCB value) | Public+1 flags | | 0x08 |
| void remove_onWillCameraRenderThisBeam(OnWillCameraRenderCB value) | Public+1 flags | | 0x08 |
| void _INTERNAL_OnWillCameraRenderThisBeam(Camera cam) | Public | | 0x08 |
| void RegisterOnBeamGeometryInitializedCallback(OnBeamGeometryInitialized cb) | Public | | 0x08 |
| void CallOnBeamGeometryInitializedCallback() | Private | | 0x00 |
| void SetFadeOutValue(ref float& propToChange, float value) | Private | | 0x04 |
| void OnFadeOutStateChanged() | Private | | 0x00 |
| uint get__INTERNAL_InstancedMaterialGroupID() | Public+1 flags | | 0x04 |
| void set__INTERNAL_InstancedMaterialGroupID(uint value) | 2 flags | | 0x04 |
| string get_meshStats() | Public+1 flags | | 0x08 |
| int get_meshVerticesCount() | Public+1 flags | | 0x04 |
| int get_meshTrianglesCount() | Public+1 flags | | 0x04 |
| float GetInsideBeamFactor(const Vector3& posWS) | Public | | 0x0C |
| float GetInsideBeamFactorFromObjectSpacePos(const Vector3& posOS) | Public | | 0x0C |
| void Generate() | Public | | 0x00 |
| void GenerateGeometry() | Public+1 flags | | 0x00 |
| void UpdateAfterManualPropertyChange() | Public+2 flags | | 0x00 |
| void Start() | Private | | 0x00 |
| void OnEnable() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void StartPlaytimeUpdateIfNeeded() | Private | | 0x00 |
| IEnumerator CoPlaytimeUpdate() | Private | | 0x08 |
| void AssignPropertiesFromAttachedSpotLight() | Private | | 0x00 |
| void ClampProperties() | Private | | 0x00 |
| void ValidateProperties() | Private | | 0x00 |
| void HandleBackwardCompatibility(int serializedVersion, int newVersion) | Private | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |