Zdexby TheHolyOneZ
36,909 classes
VLB.VolumetricLightBeamSD, Assembly-CSharp-firstpass 0x0148 (328 B) inherited 0x0038 Assembly-CSharp-firstpass.dll
0x00x0148

Members 54

OffsetSizeNameTypeFlagsDefault
—0x08ClassNamestringPublicStatic+1 flags3203184652688
0x01colorFromLightboolPublic—
0x00390x03padding / unreflected
0x04colorModeColorModePublic—
0x10colorColorPublic—
0x08colorGradientGradientPublic—
0x01intensityFromLightboolPublic—
0x01intensityModeAdvancedboolPublic—
0x005A0x02padding / unreflected
0x04intensityInsidefloatPublic—
0x04intensityOutsidefloatPublic—
0x04intensityMultiplierfloatPublic—
0x04hdrpExposureWeightfloatPublic—
0x04blendingModeBlendingModePublic—
0x01spotAngleFromLightboolPublic—
0x00710x03padding / unreflected
0x04spotAnglefloatPublic—
0x04spotAngleMultiplierfloatPublic—
0x04coneRadiusStartfloatPublic—
0x04shaderAccuracyShaderAccuracyPublic—
0x04geomMeshTypeMeshTypePublic—
0x04geomCustomSidesintPublic—
0x04geomCustomSegmentsintPublic—
0x0CskewingLocalForwardDirectionVector3Public—
0x009C0x04padding / unreflected
0x08clippingPlaneTransformTransformPublic—
0x01geomCapboolPublic—
0x00A90x03padding / unreflected
0x04attenuationEquationAttenuationEquationPublic—
0x04attenuationCustomBlendingfloatPublic—
0x04fallOffStartfloatPublic—
0x04fallOffEndfloatPublic—
0x01fallOffEndFromLightboolPublic—
0x00BD0x03padding / unreflected
0x04fallOffEndMultiplierfloatPublic—
0x04depthBlendDistancefloatPublic—
0x04cameraClippingDistancefloatPublic—
0x04glareFrontalfloatPublic—
0x04glareBehindfloatPublic—
0x04fresnelPowfloatPublic—
0x04noiseModeNoiseModePublic—
0x04noiseIntensityfloatPublic—
0x01noiseScaleUseGlobalboolPublic—
0x00E10x03padding / unreflected
0x04noiseScaleLocalfloatPublic—
0x01noiseVelocityUseGlobalboolPublic—
0x00E90x03padding / unreflected
0x0CnoiseVelocityLocalVector3Public—
0x04dimensionsDimensionsPublic—
0x08tiltFactorVector2Public—
0x04m_INTERNAL_DynamicOcclusionModeDynamicOcclusionPrivate—
0x01m_INTERNAL_DynamicOcclusionMode_RuntimeboolPrivate—
0x01090x07padding / unreflected
0x08onWillCameraRenderThisBeamOnWillCameraRenderCBPrivate—
0x08m_OnBeamGeometryInitializedOnBeamGeometryInitializedPrivate—
0x01_TrackChangesDuringPlaytimeboolPrivate—
0x01210x03padding / unreflected
0x04_SortingLayerIDintPrivate—
0x04_SortingOrderintPrivate—
0x04_FadeOutBeginfloatPrivate—
0x04_FadeOutEndfloatPrivate—
0x04<_INTERNAL_InstancedMaterialGroupID>k__BackingFielduintPrivate—
0x08m_BeamGeomBeamGeometrySDPrivate—
0x08m_CoPlaytimeUpdateCoroutinePrivate—
Inherited from VolumetricLightBeamAbstractBase 4
OffsetSizeNameTypeFlagsDefault
—0x08ClassNamestringPublicStatic+1 flags3202538680064
0x08BeamGeometryGeneratedEventBeamGeometryGeneratedHandlerPrivate—
0x04pluginVersionint1 flags—
0x002C0x04padding / unreflected
0x08m_CachedLightSpotLight1 flags—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 98

SignatureFlagsNativeParams
ColorMode get_usedColorMode()Public+1 flags0x04
bool get_useColorFromAttachedLightSpot()Private+1 flags0x01
bool get_useColorTemperatureFromAttachedLightSpot()Private+1 flags0x01
float get_alphaInside()Public+1 flags0x04
void set_alphaInside(float value)Public+1 flags0x04
float get_alphaOutside()Public+1 flags0x04
void set_alphaOutside(float value)Public+1 flags0x04
float get_intensityGlobal()Public+1 flags0x04
void set_intensityGlobal(float value)Public+1 flags0x04
bool get_useIntensityFromAttachedLightSpot()Public+1 flags0x01
void GetInsideAndOutsideIntensity(ref float& inside, ref float& outside)Public0x04
bool get_useSpotAngleFromAttachedLightSpot()Public+1 flags0x01
float get_coneAngle()Public+1 flags0x04
float get_coneRadiusEnd()Public+1 flags0x04
void set_coneRadiusEnd(float value)Public+1 flags0x04
float get_coneVolume()Public+1 flags0x04
float get_coneApexOffsetZ()Public+1 flags0x04
Vector3 get_coneApexPositionLocal()Public+1 flags0x0C
Vector3 get_coneApexPositionGlobal()Public+1 flags0x0C
bool IsScalable()Public+1 flags0x01
int get_geomSides()Public+1 flags0x04
void set_geomSides(int value)Public+1 flags0x04
int get_geomSegments()Public+1 flags0x04
void set_geomSegments(int value)Public+1 flags0x04
Vector3 get_skewingLocalForwardDirectionNormalized()Public+1 flags0x0C
bool get_canHaveMeshSkewing()Public+1 flags0x01
bool get_hasMeshSkewing()Public+1 flags0x01
Vector4 get_additionalClippingPlane()Public+1 flags0x10
float get_attenuationLerpLinearQuad()Public+1 flags0x04
float get_fadeStart()Public+1 flags0x04
void set_fadeStart(float value)Public+1 flags0x04
float get_fadeEnd()Public+1 flags0x04
void set_fadeEnd(float value)Public+1 flags0x04
bool get_fadeEndFromLight()Public+1 flags0x01
void set_fadeEndFromLight(bool value)Public+1 flags0x01
bool get_useFallOffEndFromAttachedLightSpot()Public+1 flags0x01
float get_maxGeometryDistance()Public+1 flags0x04
bool get_isNoiseEnabled()Public+1 flags0x01
bool get_noiseEnabled()Public+1 flags0x01
void set_noiseEnabled(bool value)Public+1 flags0x01
float get_fadeOutBegin()Public+1 flags0x04
void set_fadeOutBegin(float value)Public+1 flags0x04
float get_fadeOutEnd()Public+1 flags0x04
void set_fadeOutEnd(float value)Public+1 flags0x04
bool get_isFadeOutEnabled()Public+1 flags0x01
bool get_isTilted()Public+1 flags0x01
int get_sortingLayerID()Public+1 flags0x04
void set_sortingLayerID(int value)Public+1 flags0x04
string get_sortingLayerName()Public+1 flags0x08
void set_sortingLayerName(const string& value)Public+1 flags0x08
int get_sortingOrder()Public+1 flags0x04
void set_sortingOrder(int value)Public+1 flags0x04
bool get_trackChangesDuringPlaytime()Public+1 flags0x01
void set_trackChangesDuringPlaytime(bool value)Public+1 flags0x01
bool get_isCurrentlyTrackingChanges()Public+1 flags0x01
BeamGeometryAbstractBase GetBeamGeometry()Public+1 flags0x08
void SetBeamGeometryNull()2 flags0x00
int get_blendingModeAsInt()Public+1 flags0x04
Quaternion get_beamInternalLocalRotation()Public+1 flags0x10
Vector3 get_beamLocalForward()Public+1 flags0x0C
Vector3 get_beamGlobalForward()Public+1 flags0x0C
Vector3 GetLossyScale()Public+1 flags0x0C
float get_raycastDistance()Public+1 flags0x04
Vector3 ComputeRaycastGlobalVector(const Vector3& localVec)Private0x0C
Vector3 get_raycastGlobalForward()Public+1 flags0x0C
Vector3 get_raycastGlobalUp()Public+1 flags0x0C
Vector3 get_raycastGlobalRight()Public+1 flags0x0C
DynamicOcclusion get__INTERNAL_DynamicOcclusionMode()Public+1 flags0x04
void set__INTERNAL_DynamicOcclusionMode(const DynamicOcclusion& value)Public+1 flags0x04
DynamicOcclusion get__INTERNAL_DynamicOcclusionMode_Runtime()Public+1 flags0x04
void _INTERNAL_SetDynamicOcclusionCallback(const string& shaderKeyword, Callback cb)Public0x08
void add_onWillCameraRenderThisBeam(OnWillCameraRenderCB value)Public+1 flags0x08
void remove_onWillCameraRenderThisBeam(OnWillCameraRenderCB value)Public+1 flags0x08
void _INTERNAL_OnWillCameraRenderThisBeam(Camera cam)Public0x08
void RegisterOnBeamGeometryInitializedCallback(OnBeamGeometryInitialized cb)Public0x08
void CallOnBeamGeometryInitializedCallback()Private0x00
void SetFadeOutValue(ref float& propToChange, float value)Private0x04
void OnFadeOutStateChanged()Private0x00
uint get__INTERNAL_InstancedMaterialGroupID()Public+1 flags0x04
void set__INTERNAL_InstancedMaterialGroupID(uint value)2 flags0x04
string get_meshStats()Public+1 flags0x08
int get_meshVerticesCount()Public+1 flags0x04
int get_meshTrianglesCount()Public+1 flags0x04
float GetInsideBeamFactor(const Vector3& posWS)Public0x0C
float GetInsideBeamFactorFromObjectSpacePos(const Vector3& posOS)Public0x0C
void Generate()Public0x00
void GenerateGeometry()Public+1 flags0x00
void UpdateAfterManualPropertyChange()Public+2 flags0x00
void Start()Private0x00
void OnEnable()Private0x00
void OnDisable()Private0x00
void StartPlaytimeUpdateIfNeeded()Private0x00
IEnumerator CoPlaytimeUpdate()Private0x08
void AssignPropertiesFromAttachedSpotLight()Private0x00
void ClampProperties()Private0x00
void ValidateProperties()Private0x00
void HandleBackwardCompatibility(int serializedVersion, int newVersion)Private0x04
void .ctor()Public+1 flags0x00

Used by 6

types with a member, parameter or interface of this type