Zdexby TheHolyOneZ
36,909 classes
Class

BatchingHelper

: Object
VLB.BatchingHelper, Assembly-CSharp-firstpass 0x0010 (16 B) inherited 0x0010 Assembly-CSharp-firstpass.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 10

SignatureFlagsNativeParams
bool IsGpuInstancingEnabled(Material material)PublicStatic0x08
void SetMaterialProperties(Material material, bool enableGpuInstancing)PublicStatic0x08
bool get_forceEnableDepthBlend()PublicStatic+1 flags0x01
bool DoesRenderingModePreventBatching(const ShaderMode& shaderMode, ref string& reasons)PrivateStatic0x08
bool CanBeBatched(VolumetricLightBeamSD beamA, VolumetricLightBeamSD beamB, ref string& reasons)PublicStatic0x08
bool CanBeBatched(VolumetricLightBeamSD beam, ref string& reasons)PublicStatic0x08
bool CanBeBatched(VolumetricLightBeamHD beamA, VolumetricLightBeamHD beamB, ref string& reasons)PublicStatic0x08
bool CanBeBatched(VolumetricLightBeamHD beam, ref string& reasons)PublicStatic0x08
bool CanBeBatched(VolumetricLightBeamAbstractBase beamA, VolumetricLightBeamAbstractBase beamB, ref string& reasons)PublicStatic0x08
void AppendErrorMessage(ref string& message, const string& toAppend)PrivateStatic0x08