Zdexby TheHolyOneZ
36,909 classes
Class

VFXSpawnerState

: Object
UnityEngine.VFX.VFXSpawnerState, UnityEngine.VFXModule 0x0028 (40 B) inherited 0x0010 UnityEngine.VFXModule.dll
implements IDisposable
0x00x0028

Members 3

OffsetSizeNameTypeFlagsDefault
0x08m_PtrlongPrivate—
0x01m_OwnerboolPrivate—
0x00190x07padding / unreflected
0x08m_WrapEventAttributeVFXEventAttributePrivate—

Functions 8

SignatureFlagsNativeParams
void .ctor(long ptr, bool owner)2 flags0x08
VFXSpawnerState CreateSpawnerStateWrapper()Static+1 flags0x08
void PrepareWrapper()Private0x00
void SetWrapValue(long ptrToSpawnerState, long ptrToEventAttribute)1 flags0x08
void Release()Private0x00
void Finalize()2 flags0x00
void Dispose()PublicFinal+2 flags0x00
void Internal_Destroy(long ptr)PrivateStatic0x08

Used by 2

types with a member, parameter or interface of this type