| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| ManagedJobData <.cctor>b__25_0() | 1 flags | — | 0x08 |
| void <.cctor>b__25_1(ManagedJobData inst) | 1 flags | — | 0x08 |
| List<UnityEngine.Material> <.cctor>b__25_2() | 1 flags | — | 0x08 |
| void <.cctor>b__25_3(List<UnityEngine.Material> list) | 1 flags | — | 0x08 |
| List<UnityEngine.TextCore.LowLevel.GlyphRenderMode> <.cctor>b__25_4() | 1 flags | — | 0x08 |
| void <.cctor>b__25_5(List<UnityEngine.TextCore.LowLevel.GlyphRenderMode> list) | 1 flags | — | 0x08 |
| List<Unity.Collections.NativeSlice<UnityEngine.UIElements.Vertex>> <.cctor>b__25_6() | 1 flags | — | 0x08 |
| void <.cctor>b__25_7(List<Unity.Collections.NativeSlice<UnityEngine.UIElements.Vertex>> list) | 1 flags | — | 0x08 |
| List<Unity.Collections.NativeSlice<System.UInt16>> <.cctor>b__25_8() | 1 flags | — | 0x08 |
| void <.cctor>b__25_9(List<Unity.Collections.NativeSlice<System.UInt16>> list) | 1 flags | — | 0x08 |