implements IDisposable
0x00x0040
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_GenerateEntriesMarker | ProfilerMarker | PrivateStatic+1 flags | — | |
| 0x08 | k_ConvertEntriesToCommandsMarker | ProfilerMarker | PrivateStatic+1 flags | — | |
| 0x08 | k_UpdateOpacityIdMarker | ProfilerMarker | PrivateStatic+1 flags | — | |
| 0x08 | m_RenderTreeManager | RenderTreeManager | Private | — | |
| 0x08 | m_MeshGenerationContext | MeshGenerationContext | Private | — | |
| 0x08 | m_ElementBuilder | BaseElementBuilder | Private | — | |
| 0x08 | m_EntryProcessingList | List<UnityEngine.UIElements.UIR.RenderTreeManager.VisualChangesProcessor.EntryProcessingInfo> | Private | — | |
| 0x08 | m_Processors | List<UnityEngine.UIElements.UIR.EntryProcessor> | Private | — | |
| 0x01 | <disposed>k__BackingField | bool | Private | — | |
| 0x0039 | 0x07 | unreflected bytes to end of VisualChangesProcessor | |||
Functions 15
| Signature | Flags | Native | Params |
|---|---|---|---|
| BaseElementBuilder get_elementBuilder() | Public+1 flags | — | 0x08 |
| MeshGenerationContext get_meshGenerationContext() | Public+1 flags | — | 0x08 |
| void .ctor(RenderTreeManager renderTreeManager) | Public+1 flags | — | 0x08 |
| void ScheduleMeshGenerationJobs() | Public | — | 0x00 |
| void ProcessOnVisualsChanged(RenderData renderData, uint dirtyID, ref ChainBuilderStats& stats) | Public | — | 0x5C |
| void DepthFirstOnVisualsChanged(RenderData renderData, uint dirtyID, bool hierarchical, ref ChainBuilderStats& stats) | Private | — | 0x5C |
| void UpdateWorldFlipsWinding(RenderData renderData) | PrivateStatic | — | 0x08 |
| void ConvertEntriesToCommands(ref ChainBuilderStats& stats) | Public | — | 0x5C |
| void UpdateOpacityId(RenderData renderData, RenderTreeManager renderTreeManager) | PublicStatic | — | 0x08 |
| void DoUpdateOpacityId(RenderData renderData, RenderTreeManager renderTreeManager, MeshHandle mesh) | PrivateStatic | — | 0x08 |
| bool get_disposed() | 2 flags | — | 0x01 |
| void set_disposed(bool value) | Private+1 flags | — | 0x01 |
| void Dispose() | PublicFinal+2 flags | — | 0x00 |
| void Dispose(bool disposing) | 1 flags | — | 0x01 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |