| StyleEnum<UnityEngine.UIElements.Align> get_alignContent() | Public+4 flags | — | 0x08 |
| void set_alignContent(const StyleEnum<UnityEngine.UIElements.Align>& value) | Public+4 flags | — | 0x08 |
| StyleEnum<UnityEngine.UIElements.Align> get_alignItems() | Public+4 flags | — | 0x08 |
| void set_alignItems(const StyleEnum<UnityEngine.UIElements.Align>& value) | Public+4 flags | — | 0x08 |
| StyleEnum<UnityEngine.UIElements.Align> get_alignSelf() | Public+4 flags | — | 0x08 |
| void set_alignSelf(const StyleEnum<UnityEngine.UIElements.Align>& value) | Public+4 flags | — | 0x08 |
| StyleRatio get_aspectRatio() | Public+4 flags | — | 0x08 |
| void set_aspectRatio(const StyleRatio& value) | Public+4 flags | — | 0x08 |
| StyleColor get_backgroundColor() | Public+4 flags | — | 0x14 |
| void set_backgroundColor(const StyleColor& value) | Public+4 flags | — | 0x14 |
| StyleBackground get_backgroundImage() | Public+4 flags | — | 0x28 |
| void set_backgroundImage(const StyleBackground& value) | Public+4 flags | — | 0x28 |
| StyleBackgroundPosition get_backgroundPositionX() | Public+4 flags | — | 0x10 |
| void set_backgroundPositionX(const StyleBackgroundPosition& value) | Public+4 flags | — | 0x10 |
| StyleBackgroundPosition get_backgroundPositionY() | Public+4 flags | — | 0x10 |
| void set_backgroundPositionY(const StyleBackgroundPosition& value) | Public+4 flags | — | 0x10 |
| StyleBackgroundRepeat get_backgroundRepeat() | Public+4 flags | — | 0x0C |
| void set_backgroundRepeat(const StyleBackgroundRepeat& value) | Public+4 flags | — | 0x0C |
| StyleBackgroundSize get_backgroundSize() | Public+4 flags | — | 0x18 |
| void set_backgroundSize(const StyleBackgroundSize& value) | Public+4 flags | — | 0x18 |
| StyleColor get_borderBottomColor() | Public+4 flags | — | 0x14 |
| void set_borderBottomColor(const StyleColor& value) | Public+4 flags | — | 0x14 |
| StyleLength get_borderBottomLeftRadius() | Public+4 flags | — | 0x0C |
| void set_borderBottomLeftRadius(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_borderBottomRightRadius() | Public+4 flags | — | 0x0C |
| void set_borderBottomRightRadius(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleFloat get_borderBottomWidth() | Public+4 flags | — | 0x08 |
| void set_borderBottomWidth(const StyleFloat& value) | Public+4 flags | — | 0x08 |
| StyleColor get_borderLeftColor() | Public+4 flags | — | 0x14 |
| void set_borderLeftColor(const StyleColor& value) | Public+4 flags | — | 0x14 |
| StyleFloat get_borderLeftWidth() | Public+4 flags | — | 0x08 |
| void set_borderLeftWidth(const StyleFloat& value) | Public+4 flags | — | 0x08 |
| StyleColor get_borderRightColor() | Public+4 flags | — | 0x14 |
| void set_borderRightColor(const StyleColor& value) | Public+4 flags | — | 0x14 |
| StyleFloat get_borderRightWidth() | Public+4 flags | — | 0x08 |
| void set_borderRightWidth(const StyleFloat& value) | Public+4 flags | — | 0x08 |
| StyleColor get_borderTopColor() | Public+4 flags | — | 0x14 |
| void set_borderTopColor(const StyleColor& value) | Public+4 flags | — | 0x14 |
| StyleLength get_borderTopLeftRadius() | Public+4 flags | — | 0x0C |
| void set_borderTopLeftRadius(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_borderTopRightRadius() | Public+4 flags | — | 0x0C |
| void set_borderTopRightRadius(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleFloat get_borderTopWidth() | Public+4 flags | — | 0x08 |
| void set_borderTopWidth(const StyleFloat& value) | Public+4 flags | — | 0x08 |
| StyleLength get_bottom() | Public+4 flags | — | 0x0C |
| void set_bottom(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleColor get_color() | Public+4 flags | — | 0x14 |
| void set_color(const StyleColor& value) | Public+4 flags | — | 0x14 |
| StyleCursor get_cursor() | Public+4 flags | — | 0x20 |
| void set_cursor(const StyleCursor& value) | Public+4 flags | — | 0x20 |
| StyleEnum<UnityEngine.UIElements.DisplayStyle> get_display() | Public+4 flags | — | 0x08 |
| void set_display(const StyleEnum<UnityEngine.UIElements.DisplayStyle>& value) | Public+4 flags | — | 0x08 |
| StyleList<UnityEngine.UIElements.FilterFunction> get_filter() | Public+4 flags | — | 0x10 |
| void set_filter(const StyleList<UnityEngine.UIElements.FilterFunction>& value) | Public+4 flags | — | 0x10 |
| StyleLength get_flexBasis() | Public+4 flags | — | 0x0C |
| void set_flexBasis(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleEnum<UnityEngine.UIElements.FlexDirection> get_flexDirection() | Public+4 flags | — | 0x08 |
| void set_flexDirection(const StyleEnum<UnityEngine.UIElements.FlexDirection>& value) | Public+4 flags | — | 0x08 |
| StyleFloat get_flexGrow() | Public+4 flags | — | 0x08 |
| void set_flexGrow(const StyleFloat& value) | Public+4 flags | — | 0x08 |
| StyleFloat get_flexShrink() | Public+4 flags | — | 0x08 |
| void set_flexShrink(const StyleFloat& value) | Public+4 flags | — | 0x08 |
| StyleEnum<UnityEngine.UIElements.Wrap> get_flexWrap() | Public+4 flags | — | 0x08 |
| void set_flexWrap(const StyleEnum<UnityEngine.UIElements.Wrap>& value) | Public+4 flags | — | 0x08 |
| StyleLength get_fontSize() | Public+4 flags | — | 0x0C |
| void set_fontSize(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_height() | Public+4 flags | — | 0x0C |
| void set_height(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleEnum<UnityEngine.UIElements.Justify> get_justifyContent() | Public+4 flags | — | 0x08 |
| void set_justifyContent(const StyleEnum<UnityEngine.UIElements.Justify>& value) | Public+4 flags | — | 0x08 |
| StyleLength get_left() | Public+4 flags | — | 0x0C |
| void set_left(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_letterSpacing() | Public+4 flags | — | 0x0C |
| void set_letterSpacing(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_marginBottom() | Public+4 flags | — | 0x0C |
| void set_marginBottom(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_marginLeft() | Public+4 flags | — | 0x0C |
| void set_marginLeft(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_marginRight() | Public+4 flags | — | 0x0C |
| void set_marginRight(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_marginTop() | Public+4 flags | — | 0x0C |
| void set_marginTop(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_maxHeight() | Public+4 flags | — | 0x0C |
| void set_maxHeight(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_maxWidth() | Public+4 flags | — | 0x0C |
| void set_maxWidth(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_minHeight() | Public+4 flags | — | 0x0C |
| void set_minHeight(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_minWidth() | Public+4 flags | — | 0x0C |
| void set_minWidth(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleFloat get_opacity() | Public+4 flags | — | 0x08 |
| void set_opacity(const StyleFloat& value) | Public+4 flags | — | 0x08 |
| StyleEnum<UnityEngine.UIElements.Overflow> get_overflow() | Public+4 flags | — | 0x08 |
| void set_overflow(const StyleEnum<UnityEngine.UIElements.Overflow>& value) | Public+4 flags | — | 0x08 |
| StyleLength get_paddingBottom() | Public+4 flags | — | 0x0C |
| void set_paddingBottom(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_paddingLeft() | Public+4 flags | — | 0x0C |
| void set_paddingLeft(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_paddingRight() | Public+4 flags | — | 0x0C |
| void set_paddingRight(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_paddingTop() | Public+4 flags | — | 0x0C |
| void set_paddingTop(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleEnum<UnityEngine.UIElements.Position> get_position() | Public+4 flags | — | 0x08 |
| void set_position(const StyleEnum<UnityEngine.UIElements.Position>& value) | Public+4 flags | — | 0x08 |
| StyleLength get_right() | Public+4 flags | — | 0x0C |
| void set_right(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleRotate get_rotate() | Public+4 flags | — | 0x1C |
| void set_rotate(const StyleRotate& value) | Public+4 flags | — | 0x1C |
| StyleScale get_scale() | Public+4 flags | — | 0x14 |
| void set_scale(const StyleScale& value) | Public+4 flags | — | 0x14 |
| StyleEnum<UnityEngine.UIElements.TextOverflow> get_textOverflow() | Public+4 flags | — | 0x08 |
| void set_textOverflow(const StyleEnum<UnityEngine.UIElements.TextOverflow>& value) | Public+4 flags | — | 0x08 |
| StyleTextShadow get_textShadow() | Public+4 flags | — | 0x20 |
| void set_textShadow(const StyleTextShadow& value) | Public+4 flags | — | 0x20 |
| StyleLength get_top() | Public+4 flags | — | 0x0C |
| void set_top(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleTransformOrigin get_transformOrigin() | Public+4 flags | — | 0x18 |
| void set_transformOrigin(const StyleTransformOrigin& value) | Public+4 flags | — | 0x18 |
| StyleList<UnityEngine.UIElements.TimeValue> get_transitionDelay() | Public+4 flags | — | 0x10 |
| void set_transitionDelay(const StyleList<UnityEngine.UIElements.TimeValue>& value) | Public+4 flags | — | 0x10 |
| StyleList<UnityEngine.UIElements.TimeValue> get_transitionDuration() | Public+4 flags | — | 0x10 |
| void set_transitionDuration(const StyleList<UnityEngine.UIElements.TimeValue>& value) | Public+4 flags | — | 0x10 |
| StyleList<UnityEngine.UIElements.StylePropertyName> get_transitionProperty() | Public+4 flags | — | 0x10 |
| void set_transitionProperty(const StyleList<UnityEngine.UIElements.StylePropertyName>& value) | Public+4 flags | — | 0x10 |
| StyleList<UnityEngine.UIElements.EasingFunction> get_transitionTimingFunction() | Public+4 flags | — | 0x10 |
| void set_transitionTimingFunction(const StyleList<UnityEngine.UIElements.EasingFunction>& value) | Public+4 flags | — | 0x10 |
| StyleTranslate get_translate() | Public+4 flags | — | 0x1C |
| void set_translate(const StyleTranslate& value) | Public+4 flags | — | 0x1C |
| StyleColor get_unityBackgroundImageTintColor() | Public+4 flags | — | 0x14 |
| void set_unityBackgroundImageTintColor(const StyleColor& value) | Public+4 flags | — | 0x14 |
| StyleEnum<UnityEngine.UIElements.EditorTextRenderingMode> get_unityEditorTextRenderingMode() | Public+4 flags | — | 0x08 |
| void set_unityEditorTextRenderingMode(const StyleEnum<UnityEngine.UIElements.EditorTextRenderingMode>& value) | Public+4 flags | — | 0x08 |
| StyleFont get_unityFont() | Public+4 flags | — | 0x10 |
| void set_unityFont(const StyleFont& value) | Public+4 flags | — | 0x10 |
| StyleFontDefinition get_unityFontDefinition() | Public+4 flags | — | 0x18 |
| void set_unityFontDefinition(const StyleFontDefinition& value) | Public+4 flags | — | 0x18 |
| StyleEnum<UnityEngine.FontStyle> get_unityFontStyleAndWeight() | Public+4 flags | — | 0x08 |
| void set_unityFontStyleAndWeight(const StyleEnum<UnityEngine.FontStyle>& value) | Public+4 flags | — | 0x08 |
| StyleMaterialDefinition get_unityMaterial() | Public+4 flags | — | 0x18 |
| void set_unityMaterial(const StyleMaterialDefinition& value) | Public+4 flags | — | 0x18 |
| StyleEnum<UnityEngine.UIElements.OverflowClipBox> get_unityOverflowClipBox() | Public+4 flags | — | 0x08 |
| void set_unityOverflowClipBox(const StyleEnum<UnityEngine.UIElements.OverflowClipBox>& value) | Public+4 flags | — | 0x08 |
| StyleLength get_unityParagraphSpacing() | Public+4 flags | — | 0x0C |
| void set_unityParagraphSpacing(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleInt get_unitySliceBottom() | Public+4 flags | — | 0x08 |
| void set_unitySliceBottom(const StyleInt& value) | Public+4 flags | — | 0x08 |
| StyleInt get_unitySliceLeft() | Public+4 flags | — | 0x08 |
| void set_unitySliceLeft(const StyleInt& value) | Public+4 flags | — | 0x08 |
| StyleInt get_unitySliceRight() | Public+4 flags | — | 0x08 |
| void set_unitySliceRight(const StyleInt& value) | Public+4 flags | — | 0x08 |
| StyleFloat get_unitySliceScale() | Public+4 flags | — | 0x08 |
| void set_unitySliceScale(const StyleFloat& value) | Public+4 flags | — | 0x08 |
| StyleInt get_unitySliceTop() | Public+4 flags | — | 0x08 |
| void set_unitySliceTop(const StyleInt& value) | Public+4 flags | — | 0x08 |
| StyleEnum<UnityEngine.UIElements.SliceType> get_unitySliceType() | Public+4 flags | — | 0x08 |
| void set_unitySliceType(const StyleEnum<UnityEngine.UIElements.SliceType>& value) | Public+4 flags | — | 0x08 |
| StyleEnum<UnityEngine.TextAnchor> get_unityTextAlign() | Public+4 flags | — | 0x08 |
| void set_unityTextAlign(const StyleEnum<UnityEngine.TextAnchor>& value) | Public+4 flags | — | 0x08 |
| StyleTextAutoSize get_unityTextAutoSize() | Public+4 flags | — | 0x18 |
| void set_unityTextAutoSize(const StyleTextAutoSize& value) | Public+4 flags | — | 0x18 |
| StyleEnum<UnityEngine.TextGeneratorType> get_unityTextGenerator() | Public+4 flags | — | 0x08 |
| void set_unityTextGenerator(const StyleEnum<UnityEngine.TextGeneratorType>& value) | Public+4 flags | — | 0x08 |
| StyleColor get_unityTextOutlineColor() | Public+4 flags | — | 0x14 |
| void set_unityTextOutlineColor(const StyleColor& value) | Public+4 flags | — | 0x14 |
| StyleFloat get_unityTextOutlineWidth() | Public+4 flags | — | 0x08 |
| void set_unityTextOutlineWidth(const StyleFloat& value) | Public+4 flags | — | 0x08 |
| StyleEnum<UnityEngine.UIElements.TextOverflowPosition> get_unityTextOverflowPosition() | Public+4 flags | — | 0x08 |
| void set_unityTextOverflowPosition(const StyleEnum<UnityEngine.UIElements.TextOverflowPosition>& value) | Public+4 flags | — | 0x08 |
| StyleEnum<UnityEngine.UIElements.Visibility> get_visibility() | Public+4 flags | — | 0x08 |
| void set_visibility(const StyleEnum<UnityEngine.UIElements.Visibility>& value) | Public+4 flags | — | 0x08 |
| StyleEnum<UnityEngine.UIElements.WhiteSpace> get_whiteSpace() | Public+4 flags | — | 0x08 |
| void set_whiteSpace(const StyleEnum<UnityEngine.UIElements.WhiteSpace>& value) | Public+4 flags | — | 0x08 |
| StyleLength get_width() | Public+4 flags | — | 0x0C |
| void set_width(const StyleLength& value) | Public+4 flags | — | 0x0C |
| StyleLength get_wordSpacing() | Public+4 flags | — | 0x0C |
| void set_wordSpacing(const StyleLength& value) | Public+4 flags | — | 0x0C |