Zdexby TheHolyOneZ
36,909 classes
Class

DynamicAtlasPage

: Object
UnityEngine.UIElements.DynamicAtlasPage, UnityEngine.UIElementsModule 0x0060 (96 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IDisposable
0x00x0060

Members 13

OffsetSizeNameTypeFlagsDefault
0x04<textureId>k__BackingFieldTextureIdPrivate—
0x00140x04padding / unreflected
0x08<atlas>k__BackingFieldRenderTexturePrivate—
0x04<format>k__BackingFieldRenderTextureFormatPrivate+1 flags—
0x04<filterMode>k__BackingFieldFilterModePrivate+1 flags—
0x08<minSize>k__BackingFieldVector2IntPrivate+1 flags—
0x08<maxSize>k__BackingFieldVector2IntPrivate+1 flags—
0x04m_1PaddingintPrivate+1 flags—
0x04m_2PaddingintPrivate+1 flags—
0x08m_AllocatorAllocator2DPrivate—
0x08m_BlitterTextureBlitterPrivate—
0x08m_CurrentSizeVector2IntPrivate—
0x04s_TextureCounterintPrivateStatic—
0x01<disposed>k__BackingFieldboolPrivate—
0x00590x07unreflected bytes to end of DynamicAtlasPage

Functions 17

SignatureFlagsNativeParams
TextureId get_textureId()Public+1 flags0x04
void set_textureId(const TextureId& value)Private+1 flags0x04
RenderTexture get_atlas()Public+1 flags0x08
void set_atlas(RenderTexture value)Private+1 flags0x08
RenderTextureFormat get_format()Public+1 flags0x04
FilterMode get_filterMode()Public+1 flags0x04
void .ctor(const RenderTextureFormat& format, const FilterMode& filterMode, const Vector2Int& minSize, const Vector2Int& maxSize)Public+1 flags0x08
bool get_disposed()2 flags0x01
void set_disposed(bool value)Private+1 flags0x01
void Dispose()PublicFinal+2 flags0x00
void Dispose(bool disposing)3 flags0x01
bool TryAdd(Texture2D image, ref Alloc2D& alloc, ref RectInt& rect)Public0x30
void Update(Texture2D image, const RectInt& rect)Public0x10
void Remove(const Alloc2D& alloc)Public0x30
void Commit()Public0x00
void UpdateAtlasTexture()Private0x00
RenderTexture CreateAtlasTexture()Private0x08

Used by 2

types with a member, parameter or interface of this type