Zdexby TheHolyOneZ
36,909 classes
Class

InputForUIProcessor

: Object
UnityEngine.UIElements.DefaultEventSystem.InputForUIProcessor, UnityEngine.UIElementsModule 0x0030 (48 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0030

Members 4

OffsetSizeNameTypeFlagsDefault
0x08m_EventSystemDefaultEventSystemPrivate+1 flags—
0x08m_LastPointerTimestampDiscreteTimePrivate—
0x08m_NextPointerTimestampDiscreteTimePrivate—
0x08m_EventListQueue<UnityEngine.InputForUI.Event>Private+1 flags—

Functions 12

SignatureFlagsNativeParams
void .ctor(DefaultEventSystem eventSystem)Public+1 flags—0x08
void Reset()Public0x00
bool OnEvent(ref Event& ev)Public0x90
void ProcessInputForUIEvents()Public0x00
EventModifiers GetModifiers(const EventModifiers& eventModifiers)Private0x04
void ProcessPointerEvent(const PointerEvent& pointerEvent)Private0x80
void ProcessNavigationEvent(const NavigationEvent& navigationEvent)Private0x28
void ProcessKeyEvent(const KeyEvent& keyEvent)Private0x48
void ProcessTextInputEvent(const TextInputEvent& textInputEvent)Private0x20
void ProcessCommandEvent(const CommandEvent& commandEvent)Private0x20
void ProcessIMECompositionEvent(const IMECompositionEvent& compositionEvent)Private0x20
EventBase <ProcessPointerEvent>b__9_4(const Vector3& panelPosition, const ValueTuple<UnityEngine.InputForUI.PointerEvent& t)Private0x88

Used by 1

types with a member, parameter or interface of this type