Zdexby TheHolyOneZ
36,909 classes
Class

ActivationMixerPlayable

: PlayableBehaviour : Object
UnityEngine.Timeline.ActivationMixerPlayable, Unity.Timeline 0x0020 (32 B) inherited 0x0010 Unity.Timeline.dll
0x00x0020

Members 3

OffsetSizeNameTypeFlagsDefault
0x04m_PostPlaybackStatePostPlaybackStatePrivate—
0x01m_BoundGameObjectInitialStateIsActiveboolPrivate—
0x00150x03padding / unreflected
0x08m_BoundGameObjectGameObjectPrivate—

Functions 6

SignatureFlagsNativeParams
ScriptPlayable<UnityEngine.Timeline.ActivationMixerPlayable> Create(const PlayableGraph& graph, int inputCount)PublicStatic0x10
PostPlaybackState get_postPlaybackState()Public+1 flags0x04
void set_postPlaybackState(const PostPlaybackState& value)Public+1 flags0x04
void OnPlayableDestroy(const Playable& playable)Public+1 flags0x10
void ProcessFrame(const Playable& playable, const FrameData& info, object playerData)Public+1 flags0x40
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type