0x00x0020
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | m_PostPlaybackState | PostPlaybackState | Private | — | |
| 0x01 | m_BoundGameObjectInitialStateIsActive | bool | Private | — | |
| 0x0015 | 0x03 | padding / unreflected | |||
| 0x08 | m_BoundGameObject | GameObject | Private | — | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| ScriptPlayable<UnityEngine.Timeline.ActivationMixerPlayable> Create(const PlayableGraph& graph, int inputCount) | PublicStatic | 0x10 | |
| PostPlaybackState get_postPlaybackState() | Public+1 flags | 0x04 | |
| void set_postPlaybackState(const PostPlaybackState& value) | Public+1 flags | 0x04 | |
| void OnPlayableDestroy(const Playable& playable) | Public+1 flags | 0x10 | |
| void ProcessFrame(const Playable& playable, const FrameData& info, object playerData) | Public+1 flags | 0x40 | |
| void .ctor() | Public+1 flags | 0x00 |