| SplineContainer get_container() | Public+1 flags | | 0x08 |
| SplineContainer get_Container() | Public+1 flags | | 0x08 |
| void set_Container(SplineContainer value) | Public+1 flags | | 0x08 |
| InstantiableItem[] get_itemsToInstantiate() | Public+1 flags | | 0x08 |
| void set_itemsToInstantiate(const InstantiableItem[]& value) | Public+1 flags | | 0x08 |
| Method get_method() | Public+1 flags | | 0x04 |
| Method get_InstantiateMethod() | Public+1 flags | | 0x04 |
| void set_InstantiateMethod(const Method& value) | Public+1 flags | | 0x04 |
| Space get_space() | Public+1 flags | | 0x04 |
| Space get_CoordinateSpace() | Public+1 flags | | 0x04 |
| void set_CoordinateSpace(const Space& value) | Public+1 flags | | 0x04 |
| float get_MinSpacing() | Public+1 flags | | 0x04 |
| void set_MinSpacing(float value) | Public+1 flags | | 0x04 |
| float get_MaxSpacing() | Public+1 flags | | 0x04 |
| void set_MaxSpacing(float value) | Public+1 flags | | 0x04 |
| AlignAxis get_upAxis() | Public+1 flags | | 0x04 |
| AlignAxis get_UpAxis() | Public+1 flags | | 0x04 |
| void set_UpAxis(const AlignAxis& value) | Public+1 flags | | 0x04 |
| AlignAxis get_forwardAxis() | Public+1 flags | | 0x04 |
| AlignAxis get_ForwardAxis() | Public+1 flags | | 0x04 |
| void set_ForwardAxis(const AlignAxis& value) | Public+1 flags | | 0x04 |
| Vector3 get_minPositionOffset() | Public+1 flags | | 0x0C |
| Vector3 get_MinPositionOffset() | Public+1 flags | | 0x0C |
| void set_MinPositionOffset(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_maxPositionOffset() | Public+1 flags | | 0x0C |
| Vector3 get_MaxPositionOffset() | Public+1 flags | | 0x0C |
| void set_MaxPositionOffset(const Vector3& value) | Public+1 flags | | 0x0C |
| OffsetSpace get_positionSpace() | Public+1 flags | | 0x04 |
| OffsetSpace get_PositionSpace() | Public+1 flags | | 0x04 |
| void set_PositionSpace(const OffsetSpace& value) | Public+1 flags | | 0x04 |
| Vector3 get_minRotationOffset() | Public+1 flags | | 0x0C |
| Vector3 get_MinRotationOffset() | Public+1 flags | | 0x0C |
| void set_MinRotationOffset(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_maxRotationOffset() | Public+1 flags | | 0x0C |
| Vector3 get_MaxRotationOffset() | Public+1 flags | | 0x0C |
| void set_MaxRotationOffset(const Vector3& value) | Public+1 flags | | 0x0C |
| OffsetSpace get_rotationSpace() | Public+1 flags | | 0x04 |
| OffsetSpace get_RotationSpace() | Public+1 flags | | 0x04 |
| void set_RotationSpace(const OffsetSpace& value) | Public+1 flags | | 0x04 |
| Vector3 get_minScaleOffset() | Public+1 flags | | 0x0C |
| Vector3 get_MinScaleOffset() | Public+1 flags | | 0x0C |
| void set_MinScaleOffset(const Vector3& value) | Public+1 flags | | 0x0C |
| Vector3 get_maxScaleOffset() | Public+1 flags | | 0x0C |
| Vector3 get_MaxScaleOffset() | Public+1 flags | | 0x0C |
| void set_MaxScaleOffset(const Vector3& value) | Public+1 flags | | 0x0C |
| OffsetSpace get_scaleSpace() | Public+1 flags | | 0x04 |
| OffsetSpace get_ScaleSpace() | Public+1 flags | | 0x04 |
| void set_ScaleSpace(const OffsetSpace& value) | Public+1 flags | | 0x04 |
| GameObject get_InstancesRoot() | 2 flags | | 0x08 |
| Transform get_instancesRootTransform() | Private+1 flags | | 0x08 |
| List<UnityEngine.GameObject> get_instances() | 2 flags | | 0x08 |
| float get_maxProbability() | Private+1 flags | | 0x04 |
| void set_maxProbability(float value) | Private+1 flags | | 0x04 |
| int get_Seed() | Public+1 flags | | 0x04 |
| void set_Seed(int value) | Public+1 flags | | 0x04 |
| void OnEnable() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void UndoRedoPerformed() | Private | | 0x00 |
| void OnValidate() | Private | | 0x00 |
| void EnsureItemsValidity() | Private | | 0x00 |
| void CheckChildrenValidity() | Private | | 0x00 |
| void ValidateSpacing() | Private | | 0x00 |
| void ValidateAxis() | Private | | 0x00 |
| void SetSplineDirty(Spline spline) | 1 flags | | 0x08 |
| void InitContainer() | Private | | 0x00 |
| void Clear() | Public | | 0x00 |
| void SetDirty() | Public | | 0x00 |
| void TryClearCache() | Private | | 0x00 |
| void ClearDeprecatedInstances() | Private | | 0x00 |
| void Randomize() | Public | | 0x00 |
| void AssigneNewSeed() | Private | | 0x00 |
| void Update() | Private | | 0x00 |
| void UpdateInstances() | Public | | 0x00 |
| bool SpawnPrefab(int index) | Private | | 0x04 |
| void GetCustomSpaceAxis(const OffsetSpace& space, const float3& splineUp, const float3& direction, Transform instanceTransform, ref float3& customUp, ref float3& customForward) | Private | | 0x0C |
| int GetPrefabIndex() | Private | | 0x04 |
| void OnSplineChanged(Spline spline, int knotIndex, const SplineModification& modificationType) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |