Class Circle : Object Path C++ Link UnityEngine.Splines.ExtrusionShapes.Circle, Unity.Splines 0x0018 (24 B) inherited 0x0010 Unity.Splines.dll implements IExtrudeShape 0x00x0018 Members 2 Show inherited members OffsetSizeNameTypeFlagsDefault0x00100x04m_SidesintPrivate—0x00140x04m_RadsfloatPrivate— Functions 5 SignatureFlagsNativeParamsvoid Setup(ISpline path, int segmentCount)PublicFinal+2 flags0x1bcc3100x08float2 GetPosition(float t, int index)PublicFinal+2 flags0x1bcc2400x08int get_SideCount()PublicFinal+3 flags0x379bd00x04void set_SideCount(int value)Public+1 flags0x3ca8b00x04void .ctor()Public+1 flags0x1bcc3400x00 Used by 1types with a member, parameter or interface of this type SplineMesh // UnityEngine.Splines.ExtrusionShapes.Circle, Unity.Splines // size 0x0018 (24), inherited 0x0010 class Circle : public Object { public: int m_Sides; // 0x0010(0x04) Private float m_Rads; // 0x0014(0x04) Private void Setup(ISpline path, int segmentCount); // 0x1bcc310 [Public Final Virtual NewSlot] float2 GetPosition(float t, int index); // 0x1bcc240 [Public Final Virtual NewSlot] int get_SideCount(); // 0x379bd0 [Public Final Virtual NewSlot SpecialName] void set_SideCount(int value); // 0x3ca8b0 [Public SpecialName] void .ctor(); // 0x1bcc340 [Public SpecialName] };