Enum ActiveID Path C++ Link UnityEngine.Rendering.Universal.UniversalResourceDataBase.ActiveID, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime.dll Values 2 NameValueHex Camera00x00BackBuffer10x01 Used by 1types with a member, parameter or interface of this type UniversalResourceData // UnityEngine.Rendering.Universal.UniversalResourceDataBase.ActiveID, Unity.RenderPipelines.Universal.Runtime enum class ActiveID : int32 { Camera = 0, BackBuffer = 1, };