implements IUniversalRenderPipelineAsset>, mscorlib, ICollection`1, IEnumerable`1, IUniversalRenderPipelineAsset>, mscorlib, IUniversalRenderPipelineAsset>, mscorlib
0x00x0020
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 169
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , UniversalRenderPipelineAsset ) | Public | — | 0x08 |
| ref UniversalRenderPipelineAsset Address(int ) | Public | — | 0x08 |
| UniversalRenderPipelineAsset Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, UniversalRenderPipelineAsset item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(UniversalRenderPipelineAsset item) | 1 flags | 0x08 | |
| UniversalRenderPipelineAsset System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, UniversalRenderPipelineAsset item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(UniversalRenderPipelineAsset item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(UniversalRenderPipelineAsset item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(UniversalRenderPipelineAsset item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const UniversalRenderPipelineAsset[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| UniversalRenderPipelineAsset System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, ISerializationCallbackReceiver item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(ISerializationCallbackReceiver item) | 1 flags | 0x08 | |
| ISerializationCallbackReceiver System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ISerializationCallbackReceiver item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(ISerializationCallbackReceiver item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(ISerializationCallbackReceiver item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(ISerializationCallbackReceiver item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const ISerializationCallbackReceiver[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.ISerializationCallbackReceiver> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| ISerializationCallbackReceiver System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, IProbeVolumeEnabledRenderPipeline item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(IProbeVolumeEnabledRenderPipeline item) | 1 flags | 0x08 | |
| IProbeVolumeEnabledRenderPipeline System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IProbeVolumeEnabledRenderPipeline item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(IProbeVolumeEnabledRenderPipeline item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(IProbeVolumeEnabledRenderPipeline item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(IProbeVolumeEnabledRenderPipeline item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const IProbeVolumeEnabledRenderPipeline[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Rendering.IProbeVolumeEnabledRenderPipeline> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| IProbeVolumeEnabledRenderPipeline System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, IGPUResidentRenderPipeline item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(IGPUResidentRenderPipeline item) | 1 flags | 0x08 | |
| IGPUResidentRenderPipeline System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IGPUResidentRenderPipeline item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(IGPUResidentRenderPipeline item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(IGPUResidentRenderPipeline item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(IGPUResidentRenderPipeline item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const IGPUResidentRenderPipeline[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Rendering.IGPUResidentRenderPipeline> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| IGPUResidentRenderPipeline System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, IRenderGraphEnabledRenderPipeline item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(IRenderGraphEnabledRenderPipeline item) | 1 flags | 0x08 | |
| IRenderGraphEnabledRenderPipeline System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IRenderGraphEnabledRenderPipeline item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(IRenderGraphEnabledRenderPipeline item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(IRenderGraphEnabledRenderPipeline item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(IRenderGraphEnabledRenderPipeline item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const IRenderGraphEnabledRenderPipeline[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Rendering.RenderGraphModule.IRenderGraphEnabledRenderPipeline> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| IRenderGraphEnabledRenderPipeline System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, ISTPEnabledRenderPipeline item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(ISTPEnabledRenderPipeline item) | 1 flags | 0x08 | |
| ISTPEnabledRenderPipeline System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ISTPEnabledRenderPipeline item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(ISTPEnabledRenderPipeline item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(ISTPEnabledRenderPipeline item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(ISTPEnabledRenderPipeline item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const ISTPEnabledRenderPipeline[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Rendering.ISTPEnabledRenderPipeline> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| ISTPEnabledRenderPipeline System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, RenderPipelineAsset<UnityEngine.Rendering.Universal.UniversalRenderPipeline> item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(RenderPipelineAsset<UnityEngine.Rendering.Universal.UniversalRenderPipeline> item) | 1 flags | 0x08 | |
| RenderPipelineAsset<UnityEngine.Rendering.Universal.UniversalRenderPipeline> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, RenderPipelineAsset<UnityEngine.Rendering.Universal.UniversalRenderPipeline> item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(RenderPipelineAsset<UnityEngine.Rendering.Universal.UniversalRenderPipeline> item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(RenderPipelineAsset<UnityEngine.Rendering.Universal.UniversalRenderPipeline> item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(RenderPipelineAsset<UnityEngine.Rendering.Universal.UniversalRenderPipeline> item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const RenderPipelineAsset<UnityEngine.Rendering.Universal.UniversalRenderPipeline>[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Rendering.RenderPipelineAsset<UnityEngine.Rendering.Universal.UniversalRenderPipeline>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| RenderPipelineAsset<UnityEngine.Rendering.Universal.UniversalRenderPipeline> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, RenderPipelineAsset item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(RenderPipelineAsset item) | 1 flags | 0x08 | |
| RenderPipelineAsset System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, RenderPipelineAsset item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(RenderPipelineAsset item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(RenderPipelineAsset item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(RenderPipelineAsset item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const RenderPipelineAsset[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Rendering.RenderPipelineAsset> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| RenderPipelineAsset System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, ScriptableObject item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(ScriptableObject item) | 1 flags | 0x08 | |
| ScriptableObject System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ScriptableObject item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(ScriptableObject item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(ScriptableObject item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(ScriptableObject item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const ScriptableObject[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.ScriptableObject> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| ScriptableObject System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, Object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(Object item) | 1 flags | 0x08 | |
| Object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Object item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(Object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(Object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(Object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const Object[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| Object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | 0x08 | |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 |