Enum WindingOrder Path C++ Link UnityEngine.Rendering.Universal.ShadowShape2D.WindingOrder, Unity.RenderPipelines.Universal.2D.Runtime underlying int32 Unity.RenderPipelines.Universal.2D.Runtime.dll Values 2 NameValueHex Clockwise00x00CounterClockwise10x01 Used by 2types with a member, parameter or interface of this type ShadowMesh2DShadowShape2D // UnityEngine.Rendering.Universal.ShadowShape2D.WindingOrder, Unity.RenderPipelines.Universal.2D.Runtime enum class WindingOrder : int32 { Clockwise = 0, CounterClockwise = 1, };