Zdexby TheHolyOneZ
36,909 classes
Class

Renderer2DResources

: Object
UnityEngine.Rendering.Universal.Renderer2DResources, Unity.RenderPipelines.Universal.Runtime 0x0050 (80 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0050

Members 8

OffsetSizeNameTypeFlagsDefault
0x04m_VersionintPrivate—
0x00140x04padding / unreflected
0x08m_LightShaderShaderPrivate—
0x08m_ProjectedShadowShaderShaderPrivate—
0x08m_SpriteShadowShaderShaderPrivate—
0x08m_SpriteUnshadowShaderShaderPrivate—
0x08m_GeometryShadowShaderShaderPrivate—
0x08m_GeometryUnshadowShaderShaderPrivate—
0x08m_CopyDepthPSShaderPrivate—

Functions 17

SignatureFlagsNativeParams
int get_version()PublicFinal+3 flags0x04
bool UnityEngine.Rendering.IRenderPipelineGraphicsSettings.get_isAvailableInPlayerBuild()PrivateFinal+3 flags0x01
Shader get_lightShader()2 flags0x08
void set_lightShader(Shader value)2 flags0x08
Shader get_projectedShadowShader()2 flags0x08
void set_projectedShadowShader(Shader value)2 flags0x08
Shader get_spriteShadowShader()2 flags0x08
void set_spriteShadowShader(Shader value)2 flags0x08
Shader get_spriteUnshadowShader()2 flags0x08
void set_spriteUnshadowShader(Shader value)2 flags0x08
Shader get_geometryShadowShader()2 flags0x08
void set_geometryShadowShader(Shader value)2 flags0x08
Shader get_geometryUnshadowShader()2 flags0x08
void set_geometryUnshadowShader(Shader value)2 flags0x08
Shader get_copyDepthPS()2 flags0x08
void set_copyDepthPS(Shader value)2 flags0x08
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type