Enum RenderQueueType Path C++ Link UnityEngine.Rendering.Universal.RenderQueueType, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime.dll Values 2 NameValueHex Opaque00x00Transparent10x01 Used by 2types with a member, parameter or interface of this type FilterSettingsRenderObjectsPass // UnityEngine.Rendering.Universal.RenderQueueType, Unity.RenderPipelines.Universal.Runtime enum class RenderQueueType : int32 { Opaque = 0, Transparent = 1, };