Zdexby TheHolyOneZ
36,909 classes
Class

<>c

: Object
UnityEngine.Rendering.Universal.FullScreenPassRendererFeature.FullScreenRenderPass.<>c, Unity.RenderPipelines.Universal.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0010

Members 3

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__11_0BaseRenderFunc<UnityEngine.Rendering.Universal.FullScreenPassRendererFeature.FullScreenRenderPass.MainPassDataPublicStatic—
0x08<>9__12_0BaseRenderFunc<UnityEngine.Rendering.Universal.FullScreenPassRendererFeature.FullScreenRenderPass.CopyPassDataPublicStatic—

Functions 4

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
void <AddFullscreenRenderPassInputPass>b__11_0(MainPassData data, const RasterGraphContext& rgContext)1 flags0x10
void <AddCopyPassRenderPassFullscreen>b__12_0(CopyPassData data, const RasterGraphContext& rgContext)1 flags0x10