Zdexby TheHolyOneZ
36,909 classes
Class

<>c

: Object
UnityEngine.Rendering.Universal.DebugHandler.<>c, Unity.RenderPipelines.Universal.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0010

Members 3

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__103_0BaseRenderFunc<UnityEngine.Rendering.Universal.DebugHandler.DebugFinalValidationPassDataPublicStatic—
0x08<>9__108_0BaseRenderFunc<UnityEngine.Rendering.Universal.DebugHandler.DebugSetupPassDataPublicStatic—

Functions 4

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
void <UpdateShaderGlobalPropertiesForFinalValidationPass>b__103_0(DebugFinalValidationPassData data, const RasterGraphContext& context)1 flags0x10
void <Setup>b__108_0(DebugSetupPassData data, const RasterGraphContext& context)1 flags0x10