Zdexby TheHolyOneZ
36,909 classes
Class

RayTracingHelper

: Object
UnityEngine.Rendering.UnifiedRayTracing.RayTracingHelper, Unity.UnifiedRayTracing.Runtime 0x0010 (16 B) inherited 0x0010 Unity.UnifiedRayTracing.Runtime.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
—0x04ScratchBufferTargetTargetPublicStatic+1 flags16

Functions 6

SignatureFlagsNativeParams
GraphicsBuffer CreateDispatchIndirectBuffer()PublicStatic0x08
GraphicsBuffer CreateScratchBufferForBuildAndDispatch(IRayTracingAccelStruct accelStruct, IRayTracingShader shader, uint dispatchWidth, uint dispatchHeight, uint dispatchDepth)PublicStatic0x08
GraphicsBuffer CreateScratchBufferForBuild(IRayTracingAccelStruct accelStruct)PublicStatic0x08
GraphicsBuffer CreateScratchBufferForTrace(IRayTracingShader shader, uint dispatchWidth, uint dispatchHeight, uint dispatchDepth)PublicStatic0x08
void ResizeScratchBufferForTrace(IRayTracingShader shader, uint dispatchWidth, uint dispatchHeight, uint dispatchDepth, ref GraphicsBuffer& scratchBuffer)PublicStatic0x08
void ResizeScratchBufferForBuild(IRayTracingAccelStruct accelStruct, ref GraphicsBuffer& scratchBuffer)PublicStatic0x08