Zdexby TheHolyOneZ
36,909 classes
Class

SamplingResources

: Object
UnityEngine.Rendering.Sampling.SamplingResources, Unity.RenderPipelines.Core.Runtime 0x0030 (48 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
implements IDisposable
0x00x0030

Members 5

OffsetSizeNameTypeFlagsDefault
0x08m_SobolScramblingTileTexture2DPrivate—
0x08m_SobolRankingTileTexture2DPrivate—
0x08m_SobolOwenScrambled256SamplesTexture2DPrivate—
0x08m_SobolBufferGraphicsBufferPrivate—
0x08sobolMatricesuint[]PublicStatic+1 flags—

Functions 4

SignatureFlagsNativeParams
void Bind(CommandBuffer cmd, SamplingResources resources)PublicStatic0x08
void Dispose()PublicFinal+2 flags0x00
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00