Zdexby TheHolyOneZ
8,798 structs
Struct

TextureAccess

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.TextureAccess, Unity.RenderPipelines.Core.Runtime 0x001C (28 B) Unity.RenderPipelines.Core.Runtime.dll
0x00x001C

Members 4

OffsetSizeNameTypeFlags
0x10textureHandleTextureHandlePublic+1 flags
0x04mipLevelintPublic+1 flags
0x04depthSliceintPublic+1 flags
0x04flagsAccessFlagsPublic+1 flags

Functions 2

SignatureFlagsNativeParams
void .ctor(ref TextureHandle& handle, const AccessFlags& flags, int mipLevel, int depthSlice)Public+1 flags0x10
void .ctor(ref TextureAccess& access, ref TextureHandle& handle)Public+1 flags0x1C

Used by 3

types with a member, parameter or interface of this type