| bool get_hasShadingRateImage() | Public+1 flags | | 0x01 |
| void .ctor(ref PassData& pass, CompilerContextData ctx) | Public+1 flags | | 0x90 |
| SubPassFlags GetSubPassFlagForMerging() | Public | | 0x04 |
| void Clear() | Public | | 0x00 |
| bool IsValid() | Public | | 0x01 |
| ReadOnlySpan<UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.PassData> GraphPasses(CompilerContextData ctx, ref NativeArray<UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.PassData>& actualPasses) | Public | | 0x10 |
| void GetGraphPassNames(CompilerContextData ctx, DynamicArray<UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.Name> dest) | Public | | 0x08 |
| bool CanMergeMSAASamples(ref NativePassData& nativePass, ref PassData& passToMerge) | PrivateStatic | | 0x2D4 |
| bool AreExtendedFeatureFlagsCompatible(const ExtendedFeatureFlags& flags0, const ExtendedFeatureFlags& flags1) | PrivateStatic | | 0x04 |
| PassBreakAudit CanMerge(CompilerContextData contextData, int activeNativePassId, int passIdToMerge) | PublicStatic | | 0x08 |
| bool TotalAttachmentsSizeExceedPixelStorageLimit(CompilerContextData contextData, ref NativePassData& nativePass, ref FixedAttachmentArray<UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.PassFragmentData>& attachmentsToTryAdding) | PrivateStatic | | 0x2D4 |
| bool CanMergeNativeSubPass(CompilerContextData contextData, ref NativePassData& nativePass, ref PassData& passToMerge) | PrivateStatic | | 0x2D4 |
| void TryMergeNativeSubPass(CompilerContextData contextData, ref NativePassData& nativePass, ref PassData& passToMerge) | PublicStatic | | 0x2D4 |
| void AddDepthAttachmentFirstDuringMerge(CompilerContextData contextData, ref PassFragmentData& depthAttachment) | Private | | 0x18 |
| PassBreakAudit TryMerge(CompilerContextData contextData, int activeNativePassId, int passIdToMerge) | PublicStatic | | 0x08 |
| void SetPassStatesForNativePass(CompilerContextData contextData, int nativePassId) | PublicStatic | | 0x08 |