Zdexby TheHolyOneZ
36,909 classes
Class

CompilerContextData[]

: Array : Object
UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.CompilerContextData[], Unity.RenderPipelines.Core.Runtime 0x0020 (32 B) inherited 0x0020 Unity.RenderPipelines.Core.Runtime.dll
implements ICompilerContextData>, mscorlib, ICompilerContextData>, mscorlib, ICompilerContextData>, mscorlib, ICompilerContextData>, mscorlib, ICompilerContextData>, mscorlib
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 64

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , CompilerContextData )Public—0x08
ref CompilerContextData Address(int )Public—0x08
CompilerContextData Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, CompilerContextData item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(CompilerContextData item)1 flags0x08
CompilerContextData System.Collections.Generic.IList`1.get_Item(int index)1 flags—0x08
void System.Collections.Generic.IList`1.set_Item(int index, CompilerContextData item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(CompilerContextData item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(CompilerContextData item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(CompilerContextData item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const CompilerContextData[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.CompilerContextData> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
CompilerContextData System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags—0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, IDisposable item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(IDisposable item)1 flags0x08
IDisposable System.Collections.Generic.IList`1.get_Item(int index)1 flags—0x08
void System.Collections.Generic.IList`1.set_Item(int index, IDisposable item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(IDisposable item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(IDisposable item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(IDisposable item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const IDisposable[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.IDisposable> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
IDisposable System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags—0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, ICompiledGraph item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(ICompiledGraph item)1 flags0x08
ICompiledGraph System.Collections.Generic.IList`1.get_Item(int index)1 flags—0x08
void System.Collections.Generic.IList`1.set_Item(int index, ICompiledGraph item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(ICompiledGraph item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(ICompiledGraph item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(ICompiledGraph item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const ICompiledGraph[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.Rendering.RenderGraphModule.RenderGraph.ICompiledGraph> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
ICompiledGraph System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags—0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(object item)1 flags0x08
object System.Collections.Generic.IList`1.get_Item(int index)1 flags—0x08
void System.Collections.Generic.IList`1.set_Item(int index, object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags—0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04