Class
IBaseRenderGraphBuilder
implements IDisposable
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 15
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UseTexture(ref TextureHandle& input, const AccessFlags& flags) | Public+3 flags | 0x10 | |
| void UseGlobalTexture(int propertyId, const AccessFlags& flags) | Public+3 flags | 0x04 | |
| void UseAllGlobalTextures(bool enable) | Public+3 flags | 0x01 | |
| void SetGlobalTextureAfterPass(ref TextureHandle& input, int propertyId) | Public+3 flags | 0x10 | |
| BufferHandle UseBuffer(ref BufferHandle& input, const AccessFlags& flags) | Public+3 flags | — | 0x0C |
| TextureHandle CreateTransientTexture(ref TextureDesc& desc) | Public+3 flags | 0x80 | |
| TextureHandle CreateTransientTexture(ref TextureHandle& texture) | Public+3 flags | 0x10 | |
| BufferHandle CreateTransientBuffer(ref BufferDesc& desc) | Public+3 flags | — | 0x18 |
| BufferHandle CreateTransientBuffer(ref BufferHandle& computebuffer) | Public+3 flags | — | 0x0C |
| void UseRendererList(ref RendererListHandle& input) | Public+3 flags | 0x0C | |
| void EnableAsyncCompute(bool value) | Public+3 flags | 0x01 | |
| void AllowPassCulling(bool value) | Public+3 flags | 0x01 | |
| void AllowGlobalStateModification(bool value) | Public+3 flags | 0x01 | |
| void EnableFoveatedRasterization(bool value) | Public+3 flags | 0x01 | |
| void GenerateDebugData(bool value) | Public+3 flags | 0x01 |