| void .ctor(RadeonRaysShaders shaders) | Public+1 flags | | 0x08 |
| ulong GetScratchDataSizeInDwords(uint instanceCount) | Public | | 0x08 |
| uint GetBvhNodeCount(uint leafCount) | PublicStatic | | 0x04 |
| void AllocateResultBuffers(uint instanceCount, ref TopLevelAccelStruct& accelStruct) | Public | | 0x20 |
| void CreateEmpty(ref TopLevelAccelStruct& accelStruct) | Public | | 0x20 |
| void Execute(CommandBuffer cmd, GraphicsBuffer scratch, ref TopLevelAccelStruct& accelStruct) | Public | | 0x20 |
| void BindKernelArguments(CommandBuffer cmd, int kernel, GraphicsBuffer scratch, const ScratchBufferLayout& scratchLayout, const TopLevelAccelStruct& accelStruct, bool setSortedCodes) | Private | | 0x20 |