Zdexby TheHolyOneZ
36,909 classes
Class

<>c

: Object
UnityEngine.Rendering.OcclusionCullingCommon.<>c, Unity.RenderPipelines.GPUDriven.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0010

Members 4

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__29_0BaseRenderFunc<UnityEngine.Rendering.OcclusionCullingCommon.OcclusionTestOverlaySetupPassDataPublicStatic—
0x08<>9__32_0BaseRenderFunc<UnityEngine.Rendering.OcclusionCullingCommon.OccluderOverlayPassDataPublicStatic—
0x08<>9__37_0BaseRenderFunc<UnityEngine.Rendering.OcclusionCullingCommon.UpdateOccludersPassDataPublicStatic—

Functions 5

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
void <RenderDebugOcclusionTestOverlay>b__29_0(OcclusionTestOverlaySetupPassData data, ComputeGraphContext ctx)1 flags0x08
void <RenderDebugOccluderOverlay>b__32_0(OccluderOverlayPassData data, const RasterGraphContext& ctx)1 flags0x10
void <UpdateInstanceOccluders>b__37_0(UpdateOccludersPassData data, ComputeGraphContext context)1 flags0x08