Zdexby TheHolyOneZ
36,909 classes
Class

LODRenderingUtils

: Object
UnityEngine.Rendering.LODRenderingUtils, Unity.RenderPipelines.GPUDriven.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 9

SignatureFlagsNativeParams
float CalculateFOVHalfAngle(float fieldOfView)PublicStatic0x04
float CalculateScreenRelativeMetricNoBias(const LODParameters& lodParams)PublicStatic0x1C
float CalculateMeshLodConstant(const LODParameters& lodParams, float screenRelativeMetric, float meshLodThreshold)PublicStatic0x1C
float CalculatePerspectiveDistance(const Vector3& objPosition, const Vector3& camPosition, float sqrScreenRelativeMetric)PublicStatic0x0C
float CalculateSqrPerspectiveDistance(const Vector3& objPosition, const Vector3& camPosition, float sqrScreenRelativeMetric)PublicStatic0x0C
Vector3 GetWorldReferencePoint(LODGroup lodGroup)PublicStatic0x0C
float GetWorldSpaceScale(LODGroup lodGroup)PublicStatic0x08
float GetWorldSpaceSize(LODGroup lodGroup)PublicStatic0x08
float CalculateLODDistance(float relativeScreenHeight, float size)PublicStatic0x04