Zdexby TheHolyOneZ
36,909 classes
Class

CreateDrawBatches_0000018C$PostfixBurstDelegate

: MulticastDelegate : Delegate : Object
UnityEngine.Rendering.InstanceCullingBatcherBurst.CreateDrawBatches_0000018C$PostfixBurstDelegate, Unity.RenderPipelines.GPUDriven.Runtime 0x0080 (128 B) inherited 0x0080 Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0080

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from MulticastDelegate 1
OffsetSizeNameTypeFlagsDefault
0x08delegatesDelegate[]Private—
Inherited from Delegate 13
OffsetSizeNameTypeFlagsDefault
0x08method_ptrlongPrivate—
0x08invoke_impllongPrivate—
0x08m_targetobjectPrivate—
0x08methodlongPrivate—
0x08delegate_trampolinelongPrivate—
0x08extra_arglongPrivate—
0x08method_codelongPrivate—
0x08interp_methodlongPrivate—
0x08interp_invoke_impllongPrivate—
0x08method_infoMethodInfoPrivate—
0x08original_method_infoMethodInfoPrivate—
0x08dataDelegateDataPrivate—
0x01method_is_virtualboolPrivate—

Functions 4

SignatureFlagsNativeParams
void .ctor(object , long )Public+1 flags0x08
void Invoke(bool implicitInstanceIndices, ref NativeArray<UnityEngine.Rendering.InstanceHandle>& instances, ref GPUDrivenRendererGroupData& rendererData, ref NativeParallelHashMap<UnityEngine.EntityId& batchMeshHash, ref NativeParallelHashMap<UnityEngine.EntityId& batchMaterialHash, ref NativeParallelHashMap<UnityEngine.EntityId& packedMaterialDataHash, ref NativeParallelHashMap<UnityEngine.Rendering.RangeKey& rangeHash, ref NativeList<UnityEngine.Rendering.DrawRange>& drawRanges, ref NativeParallelHashMap<UnityEngine.Rendering.DrawKey& batchHash, ref NativeList<UnityEngine.Rendering.DrawBatch>& drawBatches, ref NativeList<UnityEngine.Rendering.DrawInstance>& drawInstances)Public+2 flags0x1F0
IAsyncResult BeginInvoke(bool implicitInstanceIndices, ref NativeArray<UnityEngine.Rendering.InstanceHandle>& instances, ref GPUDrivenRendererGroupData& rendererData, ref NativeParallelHashMap<UnityEngine.EntityId& batchMeshHash, ref NativeParallelHashMap<UnityEngine.EntityId& batchMaterialHash, ref NativeParallelHashMap<UnityEngine.EntityId& packedMaterialDataHash, ref NativeParallelHashMap<UnityEngine.Rendering.RangeKey& rangeHash, ref NativeList<UnityEngine.Rendering.DrawRange>& drawRanges, ref NativeParallelHashMap<UnityEngine.Rendering.DrawKey& batchHash, ref NativeList<UnityEngine.Rendering.DrawBatch>& drawBatches, ref NativeList<UnityEngine.Rendering.DrawInstance>& drawInstances, AsyncCallback , object )Public+2 flags0x1F0
void EndInvoke(IAsyncResult )Public+2 flags0x08