| bool get_lightsUseLinearIntensity() | PublicStatic+1 flags | | 0x01 |
| void set_lightsUseLinearIntensity(bool value) | PublicStatic+1 flags | | 0x01 |
| void set_lightsUseColorTemperature(bool value) | PublicStatic+1 flags | | 0x01 |
| void set_useScriptableRenderPipelineBatching(bool value) | PublicStatic+1 flags | | 0x01 |
| bool HasShaderDefine(const GraphicsTier& tier, const BuiltinShaderDefine& defineHash) | PublicStatic | | 0x04 |
| bool HasShaderDefine(const BuiltinShaderDefine& defineHash) | PublicStatic | | 0x04 |
| ScriptableObject get_INTERNAL_currentRenderPipeline() | PrivateStatic+1 flags | | 0x08 |
| RenderPipelineAsset get_currentRenderPipeline() | PublicStatic+1 flags | | 0x08 |
| bool get_isScriptableRenderPipelineEnabled() | PublicStatic+1 flags | | 0x01 |
| Type get_currentRenderPipelineAssetType() | PublicStatic+1 flags | | 0x08 |
| ScriptableObject get_INTERNAL_defaultRenderPipeline() | PrivateStatic+1 flags | | 0x08 |
| RenderPipelineAsset get_defaultRenderPipeline() | PublicStatic+1 flags | | 0x08 |
| BuiltinShaderMode GetShaderMode(const BuiltinShaderType& type) | PublicStatic | | 0x04 |
| Shader GetDefaultShader(const DefaultShaderType& type) | Static+1 flags | | 0x08 |
| Material GetDefaultMaterial(const DefaultMaterialType& type) | Static+1 flags | | 0x08 |
| Object Internal_GetSettingsForRenderPipeline(const string& renderpipelineName) | PrivateStatic | | 0x08 |
| RenderPipelineGlobalSettings GetSettingsForRenderPipeline() | PublicStatic | | 0x08 |
| RenderPipelineGlobalSettings Internal_GetCurrentRenderPipelineGlobalSettings() | PrivateStatic | | 0x08 |
| bool TryGetCurrentRenderPipelineGlobalSettings(ref RenderPipelineGlobalSettings& asset) | PublicStatic | | 0x08 |
| uint8 GetRenderPipelineSettings() | PublicStatic | | 0x00 |
| bool TryGetRenderPipelineSettings(const uint8& settings) | PublicStatic | | 0x01 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| long get_INTERNAL_currentRenderPipeline_Injected() | PrivateStatic | | 0x08 |
| long get_INTERNAL_defaultRenderPipeline_Injected() | PrivateStatic | | 0x08 |
| long Internal_GetSettingsForRenderPipeline_Injected(ref ManagedSpanWrapper& renderpipelineName) | PrivateStatic | | 0x10 |