Enum
BuiltinShaderDefine
Values 39
| Name | Value | Hex |
|---|---|---|
| UNITY_NO_DXT5nm | 0x00 | |
| UNITY_NO_RGBM | 0x01 | |
| UNITY_USE_NATIVE_HDR | 0x02 | |
| UNITY_ENABLE_REFLECTION_BUFFERS | 0x03 | |
| UNITY_FRAMEBUFFER_FETCH_AVAILABLE | 0x04 | |
| UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS | 0x05 | |
| UNITY_METAL_SHADOWS_USE_POINT_FILTERING | 0x06 | |
| UNITY_NO_CUBEMAP_ARRAY | 0x07 | |
| UNITY_NO_SCREENSPACE_SHADOWS | 0x08 | |
| UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS | 0x09 | |
| UNITY_PBS_USE_BRDF1 | 0x0A | |
| UNITY_PBS_USE_BRDF2 | 0x0B | |
| UNITY_PBS_USE_BRDF3 | 0x0C | |
| UNITY_NO_FULL_STANDARD_SHADER | 0x0D | |
| UNITY_SPECCUBE_BOX_PROJECTION | 0x0E | |
| UNITY_SPECCUBE_BLENDING | 0x0F | |
| UNITY_ENABLE_DETAIL_NORMALMAP | 0x10 | |
| SHADER_API_MOBILE | 0x11 | |
| SHADER_API_DESKTOP | 0x12 | |
| UNITY_HARDWARE_TIER1 | 0x13 | |
| UNITY_HARDWARE_TIER2 | 0x14 | |
| UNITY_HARDWARE_TIER3 | 0x15 | |
| UNITY_COLORSPACE_GAMMA | 0x16 | |
| UNITY_LIGHT_PROBE_PROXY_VOLUME | 0x17 | |
| UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS | 0x18 | |
| UNITY_LIGHTMAP_DLDR_ENCODING | 0x19 | |
| UNITY_LIGHTMAP_RGBM_ENCODING | 0x1A | |
| UNITY_LIGHTMAP_FULL_HDR | 0x1B | |
| UNITY_VIRTUAL_TEXTURING | 0x1C | |
| UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION | 0x1D | |
| UNITY_ASTC_NORMALMAP_ENCODING | 0x1E | |
| SHADER_API_GLES30 | 0x1F | |
| SHADER_API_GLES31 | 0x20 | |
| SHADER_API_GLES32 | 0x21 | |
| UNITY_UNIFIED_SHADER_PRECISION_MODEL | 0x22 | |
| UNITY_PLATFORM_SUPPORTS_WAVE_32 | 0x23 | |
| UNITY_PLATFORM_SUPPORTS_WAVE_64 | 0x24 | |
| UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK | 0x25 | |
| UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH | 0x26 |