Zdexby TheHolyOneZ
8,798 structs
Struct

CPUPerCameraInstanceData

: ValueType : Object
UnityEngine.Rendering.CPUPerCameraInstanceData, Unity.RenderPipelines.GPUDriven.Runtime 0x0020 (32 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
implements IDisposable
0x00x0020

Members 3

OffsetSizeNameTypeFlags
—0x01k_InvalidByteDatabytePublicStatic+1 flags
0x10perCameraDataNativeParallelHashMap<System.Int32Public
0x10m_StructDataNativeArray<System.Int32>Private

Functions 13

SignatureFlagsNativeParams
int get_instancesLength()Public+1 flags0x04
void set_instancesLength(int value)Public+1 flags0x04
int get_instancesCapacity()Public+1 flags0x04
void set_instancesCapacity(int value)Public+1 flags0x04
int get_cameraCount()Public+1 flags0x04
void Initialize(int initCapacity)Public0x04
void DeallocateCameras(const NativeArray<UnityEngine.EntityId>& cameraIDs)Public0x10
void AllocateCameras(const NativeArray<UnityEngine.EntityId>& cameraIDs)Public0x10
void Remove(int index)Public0x04
void IncreaseInstanceCount()Public0x00
void Dispose()PublicFinal+2 flags0x00
void Grow(int newCapacity)1 flags0x04
void SetDefault(int index)Public0x04

Used by 11

types with a member, parameter or interface of this type