Zdexby TheHolyOneZ
36,909 classes
Class

<>c

: Object
UnityEngine.ObjectDispatcher.<>c, UnityEngine.CoreModule 0x0010 (16 B) inherited 0x0010 UnityEngine.CoreModule.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—

Functions 4

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
void <.cctor>b__64_0(const Object[]& changed, long changedID, long destroyedID, int changedCount, int destroyedCount, Action<UnityEngine.TypeDispatchData> callback)1 flags0x08
void <.cctor>b__64_1(long transformed, long parents, long localToWorldMatrices, long positions, long rotations, long scales, int count, Action<UnityEngine.TransformDispatchData> callback)1 flags0x08