implements IList`1, ICollection`1, IEnumerable`1, IMeshRenderer>, mscorlib, IMeshRenderer>, mscorlib
0x00x0020
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 79
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , MeshRenderer ) | Public | — | 0x08 |
| ref MeshRenderer Address(int ) | Public | — | 0x08 |
| MeshRenderer Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, MeshRenderer item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(MeshRenderer item) | 1 flags | 0x08 | |
| MeshRenderer System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, MeshRenderer item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(MeshRenderer item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(MeshRenderer item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(MeshRenderer item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const MeshRenderer[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.MeshRenderer> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| MeshRenderer System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, Renderer item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(Renderer item) | 1 flags | 0x08 | |
| Renderer System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Renderer item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(Renderer item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(Renderer item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(Renderer item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const Renderer[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Renderer> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| Renderer System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, Component item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(Component item) | 1 flags | 0x08 | |
| Component System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Component item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(Component item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(Component item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(Component item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const Component[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Component> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| Component System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, Object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(Object item) | 1 flags | 0x08 | |
| Object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Object item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(Object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(Object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(Object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const Object[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<UnityEngine.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| Object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | 0x08 | |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | — | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | — | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 |