Zdexby TheHolyOneZ
36,909 classes
UnityEngine.EventSystems.Physics2DRaycaster, UnityEngine.UI 0x0050 (80 B) inherited 0x0048 UnityEngine.UI.dll
0x00x0050

Members 1

OffsetSizeNameTypeFlagsDefault
0x08m_HitsRaycastHit2D[]Private—
Inherited from PhysicsRaycaster 6
OffsetSizeNameTypeFlagsDefault
—0x04kNoEventMaskSetintStatic+2 flags-1
0x08m_EventCameraCamera1 flags—
0x04m_EventMaskLayerMask1 flags—
0x04m_MaxRayIntersectionsint1 flags—
0x04m_LastMaxRayIntersectionsint1 flags—
0x003C0x04padding / unreflected
0x08m_HitsRaycastHit[]Private—
Inherited from BaseRaycaster 1
OffsetSizeNameTypeFlagsDefault
0x08m_RootRaycasterBaseRaycasterPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 2

SignatureFlagsNativeParams
void .ctor()2 flags0x00
void Raycast(PointerEventData eventData, List<UnityEngine.EventSystems.RaycastResult> resultAppendList)Public+1 flags0x08