Zdexby TheHolyOneZ
36,909 classes
Class

BaseInputModule

: UIBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.EventSystems.BaseInputModule, UnityEngine.UI 0x0058 (88 B) inherited 0x0020 UnityEngine.UI.dll
0x00x0058

Members 7

OffsetSizeNameTypeFlagsDefault
0x08m_RaycastResultCacheList<UnityEngine.EventSystems.RaycastResult>2 flags—
0x01m_SendPointerHoverToParentboolPrivate—
0x00290x07padding / unreflected
0x08m_AxisEventDataAxisEventDataPrivate—
0x08m_EventSystemEventSystemPrivate—
0x08m_BaseEventDataBaseEventDataPrivate—
0x08m_InputOverrideBaseInput1 flags—
0x08m_DefaultInputBaseInputPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 26

SignatureFlagsNativeParams
bool get_sendPointerHoverToParent()2 flags0x01
void set_sendPointerHoverToParent(bool value)2 flags0x01
BaseInput get_input()Public+1 flags0x08
BaseInput get_inputOverride()Public+1 flags0x08
void set_inputOverride(BaseInput value)Public+1 flags0x08
EventSystem get_eventSystem()2 flags0x08
void OnEnable()2 flags0x00
void OnDisable()2 flags0x00
void Process()Public+3 flags0x00
RaycastResult FindFirstRaycast(List<UnityEngine.EventSystems.RaycastResult> candidates)Static+1 flags0x70
MoveDirection DetermineMoveDirection(float x, float y)Static+1 flags0x04
MoveDirection DetermineMoveDirection(float x, float y, float deadZone)Static+1 flags0x04
GameObject FindCommonRoot(GameObject g1, GameObject g2)Static+1 flags0x08
void HandlePointerExitAndEnter(PointerEventData currentPointerData, GameObject newEnterTarget)1 flags0x08
AxisEventData GetAxisEventData(float x, float y, float moveDeadZone)3 flags0x08
BaseEventData GetBaseEventData()3 flags0x08
bool IsPointerOverGameObject(int pointerId)Public+2 flags0x04
bool ShouldActivateModule()Public+2 flags0x01
void DeactivateModule()Public+2 flags0x00
void ActivateModule()Public+2 flags0x00
void UpdateModule()Public+2 flags0x00
bool IsModuleSupported()Public+2 flags0x01
int ConvertUIToolkitPointerId(PointerEventData sourcePointerData)Public+2 flags0x08
Vector2 ConvertPointerEventScrollDeltaToTicks(const Vector2& scrollDelta)Public+2 flags0x08
NavigationDeviceType GetNavigationEventDeviceType(BaseEventData eventData)Public+2 flags0x08
void .ctor()2 flags0x00

Subclasses 3

Used by 14

types with a member, parameter or interface of this type