Zdexby TheHolyOneZ
8,798 structs
Struct

ContactPair

: ValueType : Object
UnityEngine.ContactPair, UnityEngine.PhysicsModule 0x0028 (40 B) UnityEngine.PhysicsModule.dll
0x00x0028

Members 7

OffsetSizeNameTypeFlags
0x04m_ColliderIDEntityId2 flags
0x04m_OtherColliderIDEntityId2 flags
0x08m_StartPtrlong2 flags
0x04m_NbPointsuint2 flags
0x02m_FlagsCollisionPairFlags2 flags
0x02m_EventsCollisionPairEventFlags2 flags
0x0Cm_ImpulseSumVector32 flags
0x00240x04unreflected bytes to end of ContactPair

Functions 9

SignatureFlagsNativeParams
Collider get_collider()Public+1 flags0x08
Collider get_otherCollider()Public+1 flags0x08
bool get_isCollisionEnter()Public+1 flags0x01
bool get_isCollisionExit()Public+1 flags0x01
bool get_isCollisionStay()Public+1 flags0x01
bool get_hasRemovedCollider()2 flags0x01
int ExtractContactsArray(const ContactPoint[]& managedContainer, bool flipped)1 flags0x08
ref ContactPairPoint GetContactPoint(int index)Public0x30
ContactPairPoint* GetContactPoint_Internal(int index)1 flags0x04

Used by 4

types with a member, parameter or interface of this type