| float GetPitch(AudioSource source) | PrivateStatic | | 0x08 |
| void SetPitch(AudioSource source, float pitch) | PrivateStatic | | 0x08 |
| void PlayHelper(AudioSource source, ulong delay) | PrivateStatic | | 0x08 |
| void PlayOneShotHelper(AudioSource source, AudioClip clip, float volumeScale) | PrivateStatic | | 0x08 |
| void Stop(bool stopOneShots) | Private | | 0x01 |
| void SetCustomCurveHelper(AudioSource source, const AudioSourceCurveType& type, AnimationCurve curve) | PrivateStatic | | 0x08 |
| void GetSpectrumDataHelper(AudioSource source, const float[]& samples, int channel, const FFTWindow& window) | PrivateStatic | | 0x08 |
| float get_volume() | Public+1 flags | | 0x04 |
| void set_volume(float value) | Public+1 flags | | 0x04 |
| float get_pitch() | Public+1 flags | | 0x04 |
| void set_pitch(float value) | Public+1 flags | | 0x04 |
| float get_time() | Public+1 flags | | 0x04 |
| void set_time(float value) | Public+1 flags | | 0x04 |
| void set_timeSamples(int value) | Public+1 flags | | 0x04 |
| AudioClip get_clip() | Public+1 flags | | 0x08 |
| void set_clip(AudioClip value) | Public+1 flags | | 0x08 |
| Object get_generatorObject() | 2 flags | | 0x08 |
| void set_generatorObject(Object value) | 2 flags | | 0x08 |
| AudioMixerGroup get_outputAudioMixerGroup() | Public+1 flags | | 0x08 |
| void set_outputAudioMixerGroup(AudioMixerGroup value) | Public+1 flags | | 0x08 |
| void Play() | Public | | 0x00 |
| void PlayOneShot(AudioClip clip) | Public | | 0x08 |
| void PlayOneShot(AudioClip clip, float volumeScale) | Public | | 0x08 |
| void Stop() | Public | | 0x00 |
| void Pause() | Public | | 0x00 |
| void UnPause() | Public | | 0x00 |
| bool get_isPlaying() | Public+1 flags | | 0x01 |
| bool get_loop() | Public+1 flags | | 0x01 |
| void set_loop(bool value) | Public+1 flags | | 0x01 |
| void set_playOnAwake(bool value) | Public+1 flags | | 0x01 |
| float get_panStereo() | Public+1 flags | | 0x04 |
| void set_panStereo(float value) | Public+1 flags | | 0x04 |
| float get_spatialBlend() | Public+1 flags | | 0x04 |
| void set_spatialBlend(float value) | Public+1 flags | | 0x04 |
| bool get_spatialize() | Public+1 flags | | 0x01 |
| void set_spatialize(bool value) | Public+1 flags | | 0x01 |
| bool get_spatializePostEffects() | Public+1 flags | | 0x01 |
| void set_spatializePostEffects(bool value) | Public+1 flags | | 0x01 |
| void SetCustomCurve(const AudioSourceCurveType& type, AnimationCurve curve) | Public | | 0x08 |
| float get_reverbZoneMix() | Public+1 flags | | 0x04 |
| void set_reverbZoneMix(float value) | Public+1 flags | | 0x04 |
| bool get_bypassEffects() | Public+1 flags | | 0x01 |
| void set_bypassEffects(bool value) | Public+1 flags | | 0x01 |
| bool get_bypassListenerEffects() | Public+1 flags | | 0x01 |
| void set_bypassListenerEffects(bool value) | Public+1 flags | | 0x01 |
| bool get_bypassReverbZones() | Public+1 flags | | 0x01 |
| void set_bypassReverbZones(bool value) | Public+1 flags | | 0x01 |
| float get_dopplerLevel() | Public+1 flags | | 0x04 |
| void set_dopplerLevel(float value) | Public+1 flags | | 0x04 |
| float get_spread() | Public+1 flags | | 0x04 |
| void set_spread(float value) | Public+1 flags | | 0x04 |
| int get_priority() | Public+1 flags | | 0x04 |
| void set_priority(int value) | Public+1 flags | | 0x04 |
| bool get_mute() | Public+1 flags | | 0x01 |
| void set_mute(bool value) | Public+1 flags | | 0x01 |
| float get_minDistance() | Public+1 flags | | 0x04 |
| void set_minDistance(float value) | Public+1 flags | | 0x04 |
| float get_maxDistance() | Public+1 flags | | 0x04 |
| void set_maxDistance(float value) | Public+1 flags | | 0x04 |
| AudioRolloffMode get_rolloffMode() | Public+1 flags | | 0x04 |
| void set_rolloffMode(const AudioRolloffMode& value) | Public+1 flags | | 0x04 |
| void GetSpectrumData(const float[]& samples, int channel, const FFTWindow& window) | Public | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| float GetPitch_Injected(long source) | PrivateStatic | | 0x08 |
| void SetPitch_Injected(long source, float pitch) | PrivateStatic | | 0x08 |
| void PlayHelper_Injected(long source, ulong delay) | PrivateStatic | | 0x08 |
| void PlayOneShotHelper_Injected(long source, long clip, float volumeScale) | PrivateStatic | | 0x08 |
| void Stop_Injected(long _unity_self, bool stopOneShots) | PrivateStatic | | 0x08 |
| void SetCustomCurveHelper_Injected(long source, const AudioSourceCurveType& type, long curve) | PrivateStatic | | 0x08 |
| void GetSpectrumDataHelper_Injected(long source, ref BlittableArrayWrapper& samples, int channel, const FFTWindow& window) | PrivateStatic | | 0x10 |
| float get_volume_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_volume_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| float get_time_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_time_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| void set_timeSamples_Injected(long _unity_self, int value) | PrivateStatic | | 0x08 |
| long get_generatorObject_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_generatorObject_Injected(long _unity_self, long value) | PrivateStatic | | 0x08 |
| long get_outputAudioMixerGroup_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_outputAudioMixerGroup_Injected(long _unity_self, long value) | PrivateStatic | | 0x08 |
| void Pause_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void UnPause_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| bool get_isPlaying_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| bool get_loop_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_loop_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| void set_playOnAwake_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| float get_panStereo_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_panStereo_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| float get_spatialBlend_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_spatialBlend_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| bool get_spatialize_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_spatialize_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| bool get_spatializePostEffects_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_spatializePostEffects_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| float get_reverbZoneMix_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_reverbZoneMix_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| bool get_bypassEffects_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_bypassEffects_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| bool get_bypassListenerEffects_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_bypassListenerEffects_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| bool get_bypassReverbZones_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_bypassReverbZones_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| float get_dopplerLevel_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_dopplerLevel_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| float get_spread_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_spread_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| int get_priority_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_priority_Injected(long _unity_self, int value) | PrivateStatic | | 0x08 |
| bool get_mute_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_mute_Injected(long _unity_self, bool value) | PrivateStatic | | 0x08 |
| float get_minDistance_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_minDistance_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| float get_maxDistance_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_maxDistance_Injected(long _unity_self, float value) | PrivateStatic | | 0x08 |
| AudioRolloffMode get_rolloffMode_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void set_rolloffMode_Injected(long _unity_self, const AudioRolloffMode& value) | PrivateStatic | | 0x08 |