| 0x08 | VariantsRequested | long | Public | — |
| 0x08 | VariantsRequestedMissing | long | Public | — |
| 0x08 | VariantsRequestedUnsupported | long | Public | — |
| 0x08 | VariantsRequestedCompiled | long | Public | — |
| 0x08 | VariantsRequestedViaWarmup | long | Public | — |
| 0x08 | VariantsUnused | long | Public | — |
| 0x04 | VariantsCompilationTimeTotal | int | Public | — |
| 0x04 | VariantsCompilationTimeMax | int | Public | — |
| 0x04 | VariantsCompilationTimeMedian | int | Public | — |
| 0x04 | VariantsWarmupTimeTotal | int | Public | — |
| 0x04 | VariantsWarmupTimeMax | int | Public | — |
| 0x04 | VariantsWarmupTimeMedian | int | Public | — |
| 0x01 | UseProgressiveWarmup | bool | Public | — |
| 0x0079 | 0x03 | padding / unreflected |
| 0x04 | ShaderChunkSizeMin | int | Public | — |
| 0x04 | ShaderChunkSizeMax | int | Public | — |
| 0x04 | ShaderChunkSizeAvg | int | Public | — |
| 0x04 | ShaderChunkCountMin | int | Public | — |
| 0x04 | ShaderChunkCountMax | int | Public | — |
| 0x04 | ShaderChunkCountAvg | int | Public | — |
| 0x0094 | 0x04 | unreflected bytes to end of ShaderRuntimeInfoAnalytic |