| void ApplySettings(AdaptivePerformanceScalerSettings settings) | Public | | 0x08 |
| void ApplySettingsBase(AdaptivePerformanceScalerSettingsBase destination, AdaptivePerformanceScalerSettingsBase sources) | Private | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveFramerate() | Public+1 flags | | 0x08 |
| void set_AdaptiveFramerate(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveResolution() | Public+1 flags | | 0x08 |
| void set_AdaptiveResolution(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveBatching() | Public+1 flags | | 0x08 |
| void set_AdaptiveBatching(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveLOD() | Public+1 flags | | 0x08 |
| void set_AdaptiveLOD(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveLut() | Public+1 flags | | 0x08 |
| void set_AdaptiveLut(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveMSAA() | Public+1 flags | | 0x08 |
| void set_AdaptiveMSAA(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveShadowCascades() | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveShadowCascade() | Public+1 flags | | 0x08 |
| void set_AdaptiveShadowCascade(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveShadowDistance() | Public+1 flags | | 0x08 |
| void set_AdaptiveShadowDistance(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveShadowmapResolution() | Public+1 flags | | 0x08 |
| void set_AdaptiveShadowmapResolution(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveShadowQuality() | Public+1 flags | | 0x08 |
| void set_AdaptiveShadowQuality(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveSorting() | Public+1 flags | | 0x08 |
| void set_AdaptiveSorting(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveTransparency() | Public+1 flags | | 0x08 |
| void set_AdaptiveTransparency(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveViewDistance() | Public+1 flags | | 0x08 |
| void set_AdaptiveViewDistance(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptivePhysics() | Public+1 flags | | 0x08 |
| void set_AdaptivePhysics(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveDecals() | Public+1 flags | | 0x08 |
| void set_AdaptiveDecals(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| AdaptivePerformanceScalerSettingsBase get_AdaptiveLayerCulling() | Public+1 flags | | 0x08 |
| void set_AdaptiveLayerCulling(AdaptivePerformanceScalerSettingsBase value) | Public+1 flags | | 0x08 |
| void SyncDefaultScalerSettings() | Private | | 0x00 |
| IReadOnlyList<UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase> get_DefaultScalerSettings() | Public+1 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |