Zdexby TheHolyOneZ
36,909 classes
Class

AdaptivePerformanceScalerSettings

: Object
UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettings, UnityEngine.AdaptivePerformanceModule 0x00A0 (160 B) inherited 0x0010 UnityEngine.AdaptivePerformanceModule.dll
0x00x00A0

Members 20

OffsetSizeNameTypeFlagsDefault
0x08m_AdaptiveFramerateAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveResolutionAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveBatchingAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveLODAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveLutAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveMSAAAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveShadowCascadeAdaptivePerformanceScalerSettingsBasePrivate—
—0x08obsoleteMsgstringPrivateStatic+1 flags0
0x08m_AdaptiveShadowDistanceAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveShadowmapResolutionAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveShadowQualityAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveSortingAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveTransparencyAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveViewDistanceAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptivePhysicsAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveDecalsAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_AdaptiveLayerCullingAdaptivePerformanceScalerSettingsBasePrivate—
0x08m_DefaultScalerSettingsAdaptivePerformanceScalerSettingsBase[]Private—
0x08m_ReadOnlyDefaultScalerSettingsReadOnlyCollection<UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase>Private—
0x08k_DefaultScalerNamesList<System.Type>Static+2 flags—

Functions 39

SignatureFlagsNativeParams
void ApplySettings(AdaptivePerformanceScalerSettings settings)Public0x08
void ApplySettingsBase(AdaptivePerformanceScalerSettingsBase destination, AdaptivePerformanceScalerSettingsBase sources)Private0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveFramerate()Public+1 flags0x08
void set_AdaptiveFramerate(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveResolution()Public+1 flags0x08
void set_AdaptiveResolution(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveBatching()Public+1 flags0x08
void set_AdaptiveBatching(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveLOD()Public+1 flags0x08
void set_AdaptiveLOD(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveLut()Public+1 flags0x08
void set_AdaptiveLut(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveMSAA()Public+1 flags0x08
void set_AdaptiveMSAA(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveShadowCascades()Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveShadowCascade()Public+1 flags0x08
void set_AdaptiveShadowCascade(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveShadowDistance()Public+1 flags0x08
void set_AdaptiveShadowDistance(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveShadowmapResolution()Public+1 flags0x08
void set_AdaptiveShadowmapResolution(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveShadowQuality()Public+1 flags0x08
void set_AdaptiveShadowQuality(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveSorting()Public+1 flags0x08
void set_AdaptiveSorting(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveTransparency()Public+1 flags0x08
void set_AdaptiveTransparency(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveViewDistance()Public+1 flags0x08
void set_AdaptiveViewDistance(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptivePhysics()Public+1 flags0x08
void set_AdaptivePhysics(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveDecals()Public+1 flags0x08
void set_AdaptiveDecals(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
AdaptivePerformanceScalerSettingsBase get_AdaptiveLayerCulling()Public+1 flags0x08
void set_AdaptiveLayerCulling(AdaptivePerformanceScalerSettingsBase value)Public+1 flags0x08
void SyncDefaultScalerSettings()Private0x00
IReadOnlyList<UnityEngine.AdaptivePerformance.AdaptivePerformanceScalerSettingsBase> get_DefaultScalerSettings()Public+1 flags0x08
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Subclasses 1

Used by 1

types with a member, parameter or interface of this type