Zdexby TheHolyOneZ
36,909 classes
Class

NoiseSettings

: SignalSourceAsset : ScriptableObject : Object : Object
Unity.Cinemachine.NoiseSettings, Unity.Cinemachine 0x0028 (40 B) inherited 0x0018 Unity.Cinemachine.dll
0x00x0028

Members 2

OffsetSizeNameTypeFlagsDefault
0x08PositionNoiseTransformNoiseParams[]Public—
0x08OrientationNoiseTransformNoiseParams[]Public—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 4

SignatureFlagsNativeParams
Vector3 GetCombinedFilterResults(const TransformNoiseParams[]& noiseParams, float time, const Vector3& timeOffsets)PublicStatic0x0C
float get_SignalDuration()Public+2 flags0x04
void GetSignal(float timeSinceSignalStart, ref Vector3& pos, ref Quaternion& rot)Public+1 flags0x10
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type