Zdexby TheHolyOneZ
8,798 structs
Struct

ImpulseReaction

: ValueType : Object
Unity.Cinemachine.CinemachineImpulseListener.ImpulseReaction, Unity.Cinemachine 0x0030 (48 B) Unity.Cinemachine.dll
0x00x0030

Members 9

OffsetSizeNameTypeFlags
0x08m_SecondaryNoiseNoiseSettingsPublic
0x04AmplitudeGainfloatPublic
0x04FrequencyGainfloatPublic
0x04DurationfloatPublic
0x04m_CurrentAmountfloatPrivate
0x04m_CurrentTimefloatPrivate
0x04m_CurrentDampingfloatPrivate
0x01m_InitializedboolPrivate
0x00210x03padding / unreflected
0x0Cm_NoiseOffsetsVector3Private

Functions 2

SignatureFlagsNativeParams
void ReSeed()Public0x00
bool GetReaction(float deltaTime, const Vector3& impulsePos, ref Vector3& pos, ref Quaternion& rot)Public0x10

Used by 2

types with a member, parameter or interface of this type