| void .ctor() | Public+1 flags | | 0x00 |
| void AddPath(List<Unity.Cinemachine.Point64> path, const PathType& polytype, bool isOpen) | 1 flags | | 0x08 |
| void AddPaths(List<System.Collections.Generic.List<Unity.Cinemachine.Point64>> paths, const PathType& polytype, bool isOpen) | 1 flags | | 0x08 |
| void AddSubject(List<System.Collections.Generic.List<Unity.Cinemachine.Point64>> paths) | Public | | 0x08 |
| void AddOpenSubject(List<System.Collections.Generic.List<Unity.Cinemachine.Point64>> paths) | Public | | 0x08 |
| void AddClip(List<System.Collections.Generic.List<Unity.Cinemachine.Point64>> paths) | Public | | 0x08 |
| bool Execute(const ClipType& clipType, const FillRule& fillRule, List<System.Collections.Generic.List<Unity.Cinemachine.Point64>> solutionClosed, List<System.Collections.Generic.List<Unity.Cinemachine.Point64>> solutionOpen) | Public | | 0x08 |
| bool Execute(const ClipType& clipType, const FillRule& fillRule, List<System.Collections.Generic.List<Unity.Cinemachine.Point64>> solutionClosed) | Public | | 0x08 |
| bool Execute(const ClipType& clipType, const FillRule& fillRule, PolyTree64 polytree, List<System.Collections.Generic.List<Unity.Cinemachine.Point64>> openPaths) | Public | | 0x08 |
| bool Execute(const ClipType& clipType, const FillRule& fillRule, PolyTree64 polytree) | Public | | 0x08 |