Zdexby TheHolyOneZ
36,909 classes
Class

Active

: Object
Unity.Cinemachine.Active, Unity.Cinemachine 0x00A0 (160 B) inherited 0x0010 Unity.Cinemachine.dll
0x00x00A0

Members 16

OffsetSizeNameTypeFlagsDefault
0x10botPoint64Public—
0x10topPoint64Public—
0x08curXlongPublic—
0x08dxdoublePublic—
0x04windDxintPublic—
0x04windCountintPublic—
0x04windCount2intPublic—
0x004C0x04padding / unreflected
0x08outrecOutRecPublic—
0x08prevInAELActivePublic—
0x08nextInAELActivePublic—
0x08prevInSELActivePublic—
0x08nextInSELActivePublic—
0x08jumpActivePublic—
0x08vertexTopVertexPublic—
0x10localMinLocalMinimaPublic—
0x01isLeftBoundbool1 flags—
0x00990x07unreflected bytes to end of Active

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type