Zdexby TheHolyOneZ
36,909 classes
Class

CinemachineThirdPersonAim

: CinemachineExtension : MonoBehaviour : Behaviour : Component : Object : Object
Unity.Cinemachine.CinemachineThirdPersonAim, Unity.Cinemachine 0x0058 (88 B) inherited 0x0030 Unity.Cinemachine.dll
0x00x0058

Members 5

OffsetSizeNameTypeFlagsDefault
0x04AimCollisionFilterLayerMaskPublic—
0x00340x04padding / unreflected
0x08IgnoreTagstringPublic—
0x04AimDistancefloatPublic—
0x01NoiseCancellationboolPublic—
0x00450x03padding / unreflected
0x0C<AimTarget>k__BackingFieldVector3Private—
0x00540x04unreflected bytes to end of CinemachineThirdPersonAim
Inherited from CinemachineExtension 3
OffsetSizeNameTypeFlagsDefault
0x08m_VcamOwnerCinemachineVirtualCameraBasePrivate—
0x08m_ExtraStateDictionary<Unity.Cinemachine.CinemachineVirtualCameraBasePrivate—
—0x04EpsilonfloatStatic+2 flags953267991
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 8

SignatureFlagsNativeParams
Vector3 get_AimTarget()Public+1 flags0x0C
void set_AimTarget(const Vector3& value)Private+1 flags0x0C
void OnValidate()Private0x00
void Reset()Private0x00
void PostPipelineStageCallback(CinemachineVirtualCameraBase vcam, const Stage& stage, ref CameraState& state, float deltaTime)2 flags0x110
Vector3 ComputeLookAtPoint(const Vector3& camPos, Transform player, const Vector3& fwd)Private0x0C
Vector3 ComputeAimTarget(const Vector3& cameraLookAt, Transform player)Private0x0C
void .ctor()Public+1 flags0x00