Zdexby TheHolyOneZ
36,909 classes
Class

CinemachineShot

: PlayableAsset : ScriptableObject : Object : Object
Unity.Cinemachine.CinemachineShot, Unity.Cinemachine 0x0030 (48 B) inherited 0x0018 Unity.Cinemachine.dll
implements IPropertyPreview
0x00x0030

Members 2

OffsetSizeNameTypeFlagsDefault
0x08DisplayNamestringPublic—
0x10VirtualCameraExposedReference<Unity.Cinemachine.CinemachineVirtualCameraBase>Public—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 3

SignatureFlagsNativeParams
Playable CreatePlayable(const PlayableGraph& graph, GameObject owner)Public+1 flags0x10
void GatherProperties(PlayableDirector director, IPropertyCollector driver)PublicFinal+2 flags0x08
void .ctor()Public+1 flags0x00