Zdexby TheHolyOneZ
36,909 classes
Unity.Cinemachine.CinemachinePath, Unity.Cinemachine 0x0060 (96 B) inherited 0x0050 Unity.Cinemachine.dll
0x00x0060

Members 2

OffsetSizeNameTypeFlagsDefault
0x01m_LoopedboolPublic—
0x00510x07padding / unreflected
0x08m_WaypointsWaypoint[]Public—
Inherited from CinemachinePathBase 8
OffsetSizeNameTypeFlagsDefault
0x04m_ResolutionintPublic—
0x00240x04padding / unreflected
0x08m_AppearanceAppearancePublic—
0x08m_DistanceToPosfloat[]Private—
0x08m_PosToDistancefloat[]Private—
0x04m_CachedSampleStepsintPrivate—
0x04m_PathLengthfloatPrivate—
0x04m_cachedPosStepSizefloatPrivate—
0x04m_cachedDistanceStepSizefloatPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 13

SignatureFlagsNativeParams
float get_MinPos()Public+2 flags0x04
float get_MaxPos()Public+2 flags0x04
bool get_Looped()Public+2 flags0x01
void Reset()Private0x00
void OnValidate()Private0x00
int get_DistanceCacheSampleStepsPerSegment()Public+2 flags0x04
float GetBoundingIndices(float pos, ref int& indexA, ref int& indexB)Private0x04
Vector3 EvaluateLocalPosition(float pos)Public+1 flags0x0C
Vector3 EvaluateLocalTangent(float pos)Public+1 flags0x0C
Quaternion EvaluateLocalOrientation(float pos)Public+1 flags0x10
float GetRoll(int indexA, int indexB, float standardizedPos)1 flags0x04
Quaternion RollAroundForward(float angle)PrivateStatic0x10
void .ctor()Public+1 flags0x00