Zdexby TheHolyOneZ
36,909 classes
Class

CinemachineHardLockToTarget

: CinemachineComponentBase : MonoBehaviour : Behaviour : Component : Object : Object
Unity.Cinemachine.CinemachineHardLockToTarget, Unity.Cinemachine 0x0038 (56 B) inherited 0x0028 Unity.Cinemachine.dll
0x00x0038

Members 2

OffsetSizeNameTypeFlagsDefault
0x04DampingfloatPublic—
0x0Cm_PreviousTargetPositionVector3Private—
Inherited from CinemachineComponentBase 2
OffsetSizeNameTypeFlagsDefault
—0x04EpsilonfloatStatic+2 flags953267991
0x08m_VcamOwnerCinemachineVirtualCameraBasePrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 5

SignatureFlagsNativeParams
bool get_IsValid()Public+2 flags0x01
Stage get_Stage()Public+2 flags0x04
float GetMaxDampTime()Public+1 flags0x04
void MutateCameraState(ref CameraState& curState, float deltaTime)Public+1 flags0x110
void .ctor()Public+1 flags0x00