Class
CinemachineDecollider
: CinemachineExtension : MonoBehaviour : Behaviour : Component : Object : Object0x00x0060
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | CameraRadius | float | Public | — | |
| 0x18 | Decollision | DecollisionSettings | Public | — | |
| 0x10 | TerrainResolution | TerrainSettings | Public | — | |
| — | 0x04 | kColliderBufferSize | int | PrivateStatic+1 flags | 0 |
| 0x08 | s_ColliderBuffer | Collider[] | PrivateStatic | — | |
| 0x08 | s_ColliderDistanceBuffer | float[] | PrivateStatic | — | |
| 0x08 | s_ColliderOrderBuffer | int[] | PrivateStatic | — | |
| 0x08 | s_ColliderBufferSorter | IComparer<System.Int32> | PrivateStatic+1 flags | — | |
| 0x005C | 0x04 | unreflected bytes to end of CinemachineDecollider | |||
Inherited from CinemachineExtension 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_VcamOwner | CinemachineVirtualCameraBase | Private | — | |
| 0x08 | m_ExtraState | Dictionary<Unity.Cinemachine.CinemachineVirtualCameraBase | Private | — | |
| — | 0x04 | Epsilon | float | Static+2 flags | 953267991 |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnValidate() | Private | 0x00 | |
| void Reset() | Private | 0x00 | |
| void OnDestroy() | 2 flags | 0x00 | |
| float GetMaxDampTime() | Public+1 flags | 0x04 | |
| void ForceCameraPosition(CinemachineVirtualCameraBase vcam, const Vector3& pos, const Quaternion& rot) | Public+1 flags | 0x10 | |
| void PostPipelineStageCallback(CinemachineVirtualCameraBase vcam, const Stage& stage, ref CameraState& state, float deltaTime) | 2 flags | 0x110 | |
| Vector3 GetAvoidanceResolutionTargetPoint(CinemachineVirtualCameraBase vcam, ref CameraState& state) | Private | 0x110 | |
| float ResolveTerrain(VcamExtraState extra, const Vector3& camPos, const Vector3& up, float deltaTime) | Private | 0x0C | |
| Vector3 DecollideCamera(const Vector3& cameraPos, const Vector3& lookAtPoint) | Private | 0x0C | |
| Vector3 ApplySmoothingAndDamping(const Vector3& displacement, const Vector3& lookAtPoint, const Vector3& oldCamPos, VcamExtraState extra, float deltaTime) | Private | 0x0C | |
| void .ctor() | Public+1 flags | 0x00 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |